I just got this idea, I thought I might toss it to you.
Would it be practical/usefull to correlate the people's general approval of your governing, their happines, to their performance in the field of battle? Par example, if you are a relatively small nation, been in democracy for a long, peaceful time, trade is flowing, everybody (almost) is your friend and your citizens are happy and prosperous, and you are attacked by stronger foe, known of his attrocities (there was a thing in civ2's foreign advisor screen about being ruthless and all that), who has previously extorted goods/money from you, culturally weak etc, your troops would gain bonus from defending their homes and loved ones from the barbaric hordes? (A Long sentence... ) And if those hordes took cities, and indeed rased them, this would make the defence even more tenacious.
Something for Civ4, perhaps?
Would it be practical/usefull to correlate the people's general approval of your governing, their happines, to their performance in the field of battle? Par example, if you are a relatively small nation, been in democracy for a long, peaceful time, trade is flowing, everybody (almost) is your friend and your citizens are happy and prosperous, and you are attacked by stronger foe, known of his attrocities (there was a thing in civ2's foreign advisor screen about being ruthless and all that), who has previously extorted goods/money from you, culturally weak etc, your troops would gain bonus from defending their homes and loved ones from the barbaric hordes? (A Long sentence... ) And if those hordes took cities, and indeed rased them, this would make the defence even more tenacious.
Something for Civ4, perhaps?
Comment