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Armies--Regular, Veteran

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  • #16
    But don't ALL armies have this ability, regardless of the unit in them? My armies stop frequently on attack if they start getting worn down. I can't remember if it's every time, but certainly enough that I can't think of an exception. Whenever I have lost an army it is due to my own stubborn stupidity - I attack several times with an army, sometimes after being repulsed by a particular defender.

    If this is affected by retreat odds then I apologise - you'll be right about it being part of the retreat mechanism. As to whether vet status affects the chance to retreat for armies, this may need to be specially tested, as what is true for other armies can't really be assumed for armies by proxy.
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

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    • #17
      Originally posted by Jaybe
      No point, Sartek, but the game considers a military unit (army) built in a city with barracks a veteran. They did not make a special exception for the army.
      If you take a MGL to a city w/ a Barracks and build an Armey, it will be 'Regular'--even with the Barracks.

      The only way (that I've found) to get a Veteran Army is via Military Academy.

      BTW: Has anyone ever had the Military Academy in a city w/o a Barracks. It'd be interesting to see if it's the Barracks or the MilAc that gives a 'built' Army the Veteran status.

      Steven
      "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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      • #18
        I would say that you can count an attack as a retreat, if the attack stops and the unit you attack is not dead.
        Normally an army will attack until it is dead or the unit it is attacking is dead. I have not seen any cases where my army attacked and stopped, while the unit was alive.

        Since you are not going to attack a unit when your army is down to 1HP, you do not see alot of those opportunities. On defense you can see many cases where attackers keep attacking and drive your army to a small HP level. I have not seen any where the attackers stopped attacking and my army was at 1hp or any number of HP's. The attackers attack until either it is dead or the army is dead.

        Now I am not saying it could not happen, but I have never seen it and I make armies with the first leader I get 95/100 times. IOW I have armies and use them in nearly every game.

        So are you saying you saw an attack where both the attacker and the defender was alive at the end of the combat? Was the attacker a fast mover with retreat? If you saw it where the army did the attacking, that would be worthy of a save being posted.

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        • #19
          vmxa1,

          In my most recent game, Emporer/Standard/Japan, I made several Armies. Several times during this game, my Army would stop an unsuccessful attack against a unit (if it still had at least 1 movement left). Both units (my Army and the Defender) were still alive at the end of the combat. These were Sword Armies vs Rifle or Infantry.

          However, if the defender gets down to 1 hp, the attacker WILL NOT retreat! The retreat seems only to happen if the defender looks 'too powerful'.

          Steven
          "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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          • #20
            I will have to watch carefully to see. I have not used a sword army to go after infantry. I would expect that to be hard road. At that stage I would using a sword army in a pacify or defense role.

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            • #21
              Fastmover Armies will retreat upon reaching 1hp when on attack. They will not retreat if the defender, however, is also at 1 hp (like all fastmovers).

              Fastmover Armies on defense will not retreat if fortified, but will if unfortified. Not sure about when on the 'y' command, whatever it's called.

              I do not know what slowmover Armies, now in C3C themselves fastmovers, will do.

              Steven8r, that is one of the many reasons to build mixed unit Armies. Wouldn't you have much rather had a Longbow, Rifle, Guerilla, or Infantry added to a 2xSword Army?
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

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              • #22
                Originally posted by Theseus
                Steven8r, that is one of the many reasons to build mixed unit Armies. Wouldn't you have much rather had a Longbow, Rifle, Guerilla, or Infantry added to a 2xSword Army?
                Perhaps I should've put some unit w/ defense or 0-range bombard. In that game I never built any Longbows--only Samurai. So I guess it was a 2x Sword, 2x Samurai Army. Then my later Armies were 4x Samurai--those are pretty powerful.


                Originally posted by vmxa1 I will have to watch carefully to see. I have not used a sword army to go after infantry. I would expect that to be hard road. At that stage I would using a sword army in a pacify or defense role.
                Unfortunately I was using my Sword Army on a Defensive roll--I was defending my territory from an Evil Aztec Invasion. They had Cavalry, (I had no Horses or Saltpeter) I had just recently gotten Infantry and and was able to upgrade my Treb. to Arty. I was using Samurai and my Sword Armies to attack. I was able to push-back those pesky Aztec invaders, but I wasn't taking any of their territory--so no 'Resistance Quelling' for me. I finally got Peace when I saw the first Aztec Tank (which (after it was weakened a little) was later killed by that same Sword Army).

                Even Sword Armys remain useful for a long time.


                Steven
                "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                • #23
                  Possible answer to the original question.....perhaps a "regular" army is one which can only include 3 units, while a "veteran" army is a maximum 4-unit army available after the Pentagon is built? Just a guess....but I suppose it can only be valid if all your armies automatically become veteran after you build the Pentagon.
                  So if you meet me have some courtesy, have some sympathy and some taste
                  Use all your well-learned politesse, or I'll lay your soul to waste

                  Re-Organisation of remaining C3C PBEMS

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                  • #24
                    The real question to me is why do we have to try to figure these types of things out? That should have been documented. Yes it may not affect the game play, but many civers want to know this stuff.

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                    • #25
                      Originally posted by Thriller
                      Possible answer to the original question.....perhaps a "regular" army is one which can only include 3 units, while a "veteran" army is a maximum 4-unit army available after the Pentagon is built? Just a guess....but I suppose it can only be valid if all your armies automatically become veteran after you build the Pentagon.
                      Good guess, but inaccurate. Even after I built the Pentagon, any Army created by a MGL has the 'Regular' status.

                      I guess it's just a way to tell the difference between a 'Battle-Created' Army and a 'Built' Army.

                      Steven
                      "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                      • #26
                        Originally posted by vmxa1
                        The real question to me is why do we have to try to figure these types of things out? That should have been documented. Yes it may not affect the game play, but many civers want to know this stuff.
                        ==> Documentation in Civ?!?! ROFLMAO

                        Fortunately there's 'Poly

                        Steven
                        Last edited by steven8r; January 14, 2004, 16:45.
                        "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                        • #27
                          I've also noticed that if a unit in a "Regular" army is promoted, so is the army.

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                          • #28


                            I haven't noticed this, but then again, all my recent test Armies are currently all populated w/ Elites so no promotions for them.

                            Steven
                            "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                            • #29
                              Originally posted by skywalker
                              I've also noticed that if a unit in a "Regular" army is promoted, so is the army.
                              I wish it were true to me.
                              I've never got armies promoted in C3C.

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                              • #30
                                I have experience:

                                If I put 4 unit MA Elite in the Army, then it would be vet. If I put 4 unit tanks elite in the Army, I think at that time I got reg. So, most likely it is depends on total HP of all unit (IMO), and I never have army retreat.
                                Game is just for Fun. Dont play the game if its not fun for you - binyo66 :)

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