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  • Trading cities...

    How come the AI never wants to trade cities???

    After all, it is realistic.... The British traded a colony in India for the Louisbourg fortress with the French with I think it was the Treaty of Paris.....

    When does the AI want to trade cities?
    sig

  • #2
    never. this was in the original game and was exploited far too often, so they removed it.

    the AI simply can't assess the value of a city accurately.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #3
      Only used as a peace negotiation demand when you or the AI have the upper hand.
      A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

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      • #4
        They won't trade it, but you may be able to get them to give it to you for peace.

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        • #5
          There's an interesting trick in extorting cities for peace: The ones that the AI civs WON'T give up surely have some kind of excellent resource, even if you can;t see it yet.

          I also like extorting nearby cities to then give them to far-off AIs, so I can easily smack them around too.
          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

          Duas uncias in puncta mortalis est.

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          • #6
            you can demand them early on. If you have enough power, and demand an AI's city close to it's construction, they will give it to you without fuss. Cause your sorta powerful and the newly founded city is small, no culture etc. the AI will more freely give into your demands.
            Revolution Gaming - Revolution Technology

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            • #7
              its wierd that the AI can't assess the value of a city. In SMAC you could do it and not so often that it would ruin the game.

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              • #8
                I never got a good city from the AI, just some far-away colonies or a small starting village... Considering some of my wars, I received sometimes a lot of them at once!

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                • #9
                  After slapping them around quite a bit (usually takes seizing at least 3-4 cities), I can usually get at least a city or two. If I press on, I can get as many as 3. I rarely find them willing to give any more than 3, but I'm sure it's possible.
                  They don't get no stranger.
                  Do not taunt Happy Fun Ball.
                  "We will not tire, we will not falter, and we will not fail." George W. Bush

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                  • #10
                    I can usually squeeze a couple of cities out of the AI in a treaty after a good city snatching blitz, and depending on the year, I often find that they are on little far away islands I did not know existed.
                    "Guess what? I got a fever! And the only prescription is ... more cow bell!"

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                    • #11
                      Originally posted by TheArsenal
                      I can usually squeeze a couple of cities out of the AI in a treaty after a good city snatching blitz, and depending on the year, I often find that they are on little far away islands I did not know existed.
                      The question is do you keep the far away island cities? Usually they are only one shield producing towns that never really do much for you. Do you keep them anyway? Just looking for what other players do in this situation.
                      signature not visible until patch comes out.

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                      • #12
                        Now I always keep the tiny islands even though they are not worth a lot to me. I keep them primarily because rebasing distance for aircraft has been restricted in C3C and I never know if I will need those holdings later in the game as part of a hop to get my bombers somewhere. I haven’t actually used them for that purpose yet – pre patch I’ve haven’t gone for land grabs requiring that scale war on other continents - but that’s the theory behind it.
                        "Guess what? I got a fever! And the only prescription is ... more cow bell!"

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                        • #13
                          well i play a huge map 362x362 and i have a couple of those cities that are completly useless and the game reached the city limit 512 so when i find a new good place to build a city i have some villages to disband and build my city while the ai can't even phantom such a move. You ask the ai to give you a city as a demand if you are stronger i got one from the french and romans this way the roman city was in the middle of my cities so it was bound to fall at some point due to culture and i asked many times ceasar to give bu no he wouldn't to bad he went to war with an ai and got his ass kicked i moved my armies around the city and asked again surpries he gave it to me this time. They french just gave the moment i asked

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                          • #14
                            Originally posted by aahz_capone
                            its wierd that the AI can't assess the value of a city. In SMAC you could do it and not so often that it would ruin the game.
                            Are you kidding? It was INCREDIBLY easy to get good cities from the AI in SMAC.

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                            • #15
                              Do the units inside the city become the property of the new owner of the city when it is traded?

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