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  • Some little questions?

    Hi, I just got c3c and thought of some questions about the original game that I never solved.

    How can I disband a city? Is building a worker or settler the only way?

    Also I want my cities to trade with each other across the sea yet they do not, even when I build harbors in both costal cities. Why don’t they connect?

    Finally, is it wise to have cities overlapping a few tiles? Usually I build a city either 5 spaces away from another, or 2 spaces across and 2 diagonal, or there diagonal and one across. Of course this doesn't always work. What is the best way to space your cities? Is it better to waste spaces or overlap?

    Thanks for any input you guys have.

  • #2
    How can I disband a city? Is building a worker or settler the only way?


    Right-click and select "Abandon city".

    Also I want my cities to trade with each other across the sea yet they do not, even when I build harbors in both costal cities. Why don’t they connect?


    They are seperated by Sea and/or Ocean tiles. Until you discover Astronomy or Navigation you can't trade across Sea, and until (I think) Magnetism you can't trade across Ocean.

    Finally, is it wise to have cities overlapping a few tiles? Usually I build a city either 5 spaces away from another, or 2 spaces across and 2 diagonal, or there diagonal and one across. Of course this doesn't always work. What is the best way to space your cities? Is it better to waste spaces or overlap?


    I generally have cities three tiles apart, about, with some offset so they don't overlap too much. You generally want some overlap, because until the late game they won't use more than six to twelve tiles.

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    • #3
      Navigation also enables ocean travel (on last check, dunno about C3C) - but navigation is optional while magnetism is mandatory
      It's all my territory really, they just squat on it...!
      She didn't declare war on me, she's just playing 'hard to get'...

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      • #4
        Nav and Mag allow harbors to connec over ocean tiles in C3C.

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        • #5
          Originally posted by skywalker
          Right-click and select "Abandon city".
          Haven't tried that yet. Do you get a settler/workers when the city goes away?
          "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
          "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
          2004 Presidential Candidate
          2008 Presidential Candidate (for what its worth)

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          • #6
            no.
            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
            - Ender, from Ender's Game by Orson Scott Card

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            • #7
              You get nothing, but at least the gave us a command to do it.

              Edit - whoops omitted a word
              Last edited by vmxa1; December 28, 2003, 14:12.

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              • #8
                You nothing
                You nothing? Me Tarzan! She Jane. Cheetah!!!
                One OS to rule them all,
                One OS to find them,
                One OS to bring them all
                and in the darkness bind them.

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                • #9
                  Well...you do get something...an ugly pile of rubble where the city used to be. But thats about it.
                  ____________________________
                  "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                  "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                  ____________________________

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                  • #10
                    I usually mine or irrigate that tile because I think the rubble is ugly

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                    • #11
                      wow... i was still building settlers to abandon cities...dopey me
                      While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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                      • #12
                        Originally posted by justjake73


                        You nothing? Me Tarzan! She Jane. Cheetah!!!
                        Me careless, forgot a key word in the sentence.

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                        • #13
                          Originally posted by skywalker
                          I usually mine or irrigate that tile because I think the rubble is ugly
                          I like to leave the rubble, still connected, and think that it is "historic evidence", for research, tourism and school traveling. Perhaps they should explore that.

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                          • #14
                            Vee,

                            You can still build Workers/Settlers. At least that way you get some use from your city before abandonment. Otherwise, I guess the people just die, or move into Trailer Parks between towns and never become productive citizens again.
                            "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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                            • #15
                              Originally posted by skywalker
                              I usually mine or irrigate that tile because I think the rubble is ugly
                              It's kinda funny how when you road next to a city, all of a sudden there are roads IN the city. But when you abandon/raze a city, all those roads are gone. I guess they're blocked by the reminants of the previous buildings and stuff.

                              Anyway, all you have to do is put a road on the 'ruins' and they will disapear. (and you don't get a movement penalty for leaving the square.)
                              "...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.

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