I've had games when it seemed that I was attacked because I had a lot of money. Has anyone else noticed this or am I imagining things?
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Does the AI attack to steal your gold?
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They attack if they demand money and you say no, is that what you mean. They do not always attack under those condition, but it is common.
Ultimately they attack because they must. Sooner if you are percieved as weak. They attacked me and I only has 21 gold and they want it. I did not check on my advisor, but I may have been weaker, but I was too strong for them. Archers and spears coming after Swords/archers/horsemen and AC. Not a good plan.
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No You are attacked because:
1. You have a lot of money and have a sub par military
2. You don't have a lot of money and have a moderate military
3. You have built a lot of wonders, ect.
4.. You are a resource hog
5. There hasn't been a war in 3 turns, and they need to kick off a good one.
6. You tell every one to "go bugger off...I'm busy running my empire"* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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Crazies....
5. There hasn't been a war in 3 turns, and they need to kick off a good one.
Personally, it gives me the excuse I need to execute the lot of them.
(HA, like -I- ever needed one of those )
While it won't chase for gold, it WILL chase anything not nailed down. And even once you HAVE nailed it down, the AI seems determined to start it's war anywayIt's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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Originally posted by vmxa1
My favorite is the propensity to declare war on me from another contient, but no means to reach me. No tech to cross ocean tiles, but they declare war anyway?
I like how in C3C the AI is far more opportunistic and will join in the feast against a battered civ without agreeing to a MA with any of the warring parties when it sees an opportunity to grab a peice of the aciton.AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
Strategy:The Machiavellian Doctrine
Visit my WebsiteMonkey Dew
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Yes but this was a case of they demanded something and I refused. Then they declare war? This just causes them stress for no gain. Then they come along a few times wanting peace if I give them something.
Eventually they get the tech and send about 12 units of knight/bowmen/muskets to die. Now they see the merits of peace on my terms.
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I'm not so nice, I get the neighbours to beat up on them too
Doesn't always work - sometimes they get away unscathed. And it involves you longer than you'd like. Still, revenge is sweetIt's all my territory really, they just squat on it...!
She didn't declare war on me, she's just playing 'hard to get'...
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6. You tell every one to "go bugger off...I'm busy running my empire"
even with AI aggression set to lowest the friggin GREEKS sneak "rop-raped" me (if you call attacking a 3x elite Ancient Cav army with two Hoplites and an Archer "rop-rape" ), cutting my resource deals with them and depriving me of two out of six luxuries so I took sparta and their wines, then demanded spices for peace.
On that note, SoZ is a builder's best friend - no need to build a military. They are good defenders, and with one every five turns, I fought a war with the Persians for quite a while without building any units. We were seperated by the Byzantines, so all their units were funneled into a nice open killzone
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They don't attack to get your gold. But they might get your gold if they attack and capture one of your cities. It's a gamble. I think that some of the AI civs, however, should attend Gamblers Anonymous--that way they can still gamble, they just use a different name!"...Every Right implies a certain Responsibility; Every Opportunity, an Obligation; Every Possession, a Duty." --J.D. Rockerfeller, Jr.
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