I have been giving this thread a bit of thought during my games lately.
I am playing the Commonwealth in the WW2 C3C conquest.
There is a fair amount of water to traverse, and quite a bit of rail in Asia and Australia.
I am getting to be of the opinion that the rail should be slowed down a little. Possibly make it so that a unit can only travel 12 - 15 squares in one turn on the rails, and that ships get an extra space per vessel, try and even it out a little.
I understand that in a turn a rail network should be able to move something vast distances, yet so should ships, and they should be a bit more on par.
Especially as we live on a water planet and most of the games have a high level of water...
I am playing the Commonwealth in the WW2 C3C conquest.
There is a fair amount of water to traverse, and quite a bit of rail in Asia and Australia.
I am getting to be of the opinion that the rail should be slowed down a little. Possibly make it so that a unit can only travel 12 - 15 squares in one turn on the rails, and that ships get an extra space per vessel, try and even it out a little.
I understand that in a turn a rail network should be able to move something vast distances, yet so should ships, and they should be a bit more on par.
Especially as we live on a water planet and most of the games have a high level of water...
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