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  • Conversions

    Is there a trick I am missing with Cultural conversions? It seems that I can build a city with a lot of culture producing buildings, near my capital and still not capture a opponent city with a 1 square radius that is far from their capital. Is there some way to encourage conversion? My cities rarely defect either: it is a phenomenon that I really don't see happening too much.

    Thanks...

  • #2
    The chance for a city to flip is governed very much by your absolute cultures (ie total civ cultures) not so much by individual city cultures.
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

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    • #3
      Plus check this out!
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

      Comment


      • #4
        Thanks, that link was just what I was looking for!

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        • #5
          Ah, the beautiful link again.

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