The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yet another civ 4 thread - but this one is just to point out to anyone who missed it that there is a "Civ 4 Seemingly confirmed" link at the top of the page now.
it seemed obvious that they would work on a new civ game, apparently civ3 sold millions of copies and they will not put all their money on Pirates!, which may or may not sell...
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Maybe not, it will be be a long time before civ4 hits the stores. They have Breakaway that canbe working on addons right now, if they have anything in mind.
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
How would you like civ4 to be different from civ3?
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Originally posted by Alex
it seemed obvious that they would work on a new civ game, apparently civ3 sold millions of copies and they will not put all their money on Pirates!, which may or may not sell...
I have no doubts that Pirates will sell. In any case, it's Atari who will be publishing them (i.e. it's their dime).
CIV 4... wow if this is true, lets help them make the ultimate civ.
I think civ4 could be a lot bigger than civ3 in terms of scale and development.
With the success of civ3, they should have time and money to put more resources into civ 4. Better graphics, sound/music as well , hopefully as more unit variety and strategy depth.
We should have a look back at what we wanted out from civ3 before it was made, and see what still seems cool.
Things i'd like: 1. Scenario Editing: Hopefully they'll have an events engine, to allow 'plots' where for example, when you research Navigation you have to go on a mission to Explore the world and prove its round. You are given orders to make a trade route with India, by safely sailing around the world with one ship of cargo, and bringing back the map of your voyage, and in return you also get a special leader or scientific age with the character Magellan.
Civ has always been missing a true mission based system.. it would be nice to have more specific short term plots. The United Nations and Spaceship winning strategies are long term goals, which are very vague missions.. without enough detailed story/plot. I like the nonlinear style of civ, but it could be even better with a plot narrative.
2. Main game:
There could be lots more improvements on the combat /war strategy system. Turn based combat still lacks combined forces combat, where say 4 tank uints and 2 infantry units form a pincer movement to surround and crush 2 tank movements in a city .. all firing at the same time. Army unit style combat could be used.. its something worth working on.
Air power seems to be far too underpowered currently.
The trade system is still pretty simplistic, which is good to make the game easy to play but it would be great to have quantity of resources , whereby each unit needs 2 lots of Iron perhaps.. you can either find more iron deposits, or wait 2 turns till your 1 source stores enough iron.
Other things to thing about adding:
Religion (religious allies - religious cultural assimilation, splitting into christian church or muslim church ... state religions etc)
Trade routes.. which can have pirates stealing the goods, defended by your navies.
Proper Colonisation, where colonies become independant.
New transport roads and railways which get better with advances in technology.
More cultural types, splitting cultures and peoples into Upper class aristocracies, working classes peasants etc . Different governments could work better if you have more Aristocrat classes.. monarchys for example, otherwise your peasants will revolt. Its just an idea I dont know if it would be worth doing.
Basically, civ3 was great, continue those ideas to develop them into a realistic and fun deep strategy game for the next 10 years.
Originally posted by Konquest02
I'll answer this one for Theseus: Marine + Berserk armies should be amphibious!!!
Thanks Kon!!
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Civ 4: Bring back the Animated Advisors and Wonder Movies!
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
I have no doubts that Pirates will sell. In any case, it's Atari who will be publishing them (i.e. it's their dime).
Precisely. That's why I said that they would develop another civ game: because they're funded by Atari, and Atari wants money, and there are few games that can generate money like civ does.
Bring back April Cantor as the Foriegn Advisor :doitnow:
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