Oh wizened Forumers, I would appreciate some education on how the game handles military units in cities that flip.
When you have military units in a town that undergoes a culture flip, what happens to those units?
Do they (a) disappear; (b) join the other Civ; (c) move outside the town; (d) other?
This came up because I realized that I have never had a garrisoned town flip on me (at least in my first 500+ hours of playing...)
A fellow PTW player recently posted a message on our local game server warning other players to be careful not to lose troops in cities that might culture flip. He reported that he had lost a bomber wing in a city that he had taken, then had flipped back to its original Civ.
I sent a response stating that I usually put MANY troops into a city to prevent them from flipping, plus build culture, etc. in accordance with the culture flip equations (posted on 'Poly and civfanatics). I could understand losing bombers or other defenseless troops (e.g. artillery or workers), but expect that if a city with a garrison flipped that the units would move away, like when you trade a city. Of course, this would create a risk for re-taking the city, so that might not make sense either.
Whatever the case, I've never seen it happen, and rather than consulting the ambiguous documentation, I thought I'd go to a better source... you folks with the battlescars.
Many thanks in advance for clarifying this for me/us.
Cheers, bvc
When you have military units in a town that undergoes a culture flip, what happens to those units?
Do they (a) disappear; (b) join the other Civ; (c) move outside the town; (d) other?
This came up because I realized that I have never had a garrisoned town flip on me (at least in my first 500+ hours of playing...)
A fellow PTW player recently posted a message on our local game server warning other players to be careful not to lose troops in cities that might culture flip. He reported that he had lost a bomber wing in a city that he had taken, then had flipped back to its original Civ.
I sent a response stating that I usually put MANY troops into a city to prevent them from flipping, plus build culture, etc. in accordance with the culture flip equations (posted on 'Poly and civfanatics). I could understand losing bombers or other defenseless troops (e.g. artillery or workers), but expect that if a city with a garrison flipped that the units would move away, like when you trade a city. Of course, this would create a risk for re-taking the city, so that might not make sense either.
Whatever the case, I've never seen it happen, and rather than consulting the ambiguous documentation, I thought I'd go to a better source... you folks with the battlescars.
Many thanks in advance for clarifying this for me/us.
Cheers, bvc
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