Originally posted by MrBaggins
Civ3 is laughable in comparison. A conveyor belt system to resolve battles. As if generals have a gentlemans agreement to each send one unit forward to fight at a time.
Its not simplicity. Its stupidity.
Civ3 is laughable in comparison. A conveyor belt system to resolve battles. As if generals have a gentlemans agreement to each send one unit forward to fight at a time.
Its not simplicity. Its stupidity.
And, of course, the CTP version makes SO much more sense. As if generals send evey single unit into a battle at exactly the same time and don't have the ability to redirect their forces based on how the battle develops. It's not realistic. It's ridiculous.
I make the same point I made earlier: if one uses a 3:1 attacker advantage against roughly equal units (i.e. a unit with an attack strength of 2 vs. unit with defense strength of 2), you can GENERALLY expect to win. This roughly resembles "real life."
But you don't seem to care about having a reasoned discussion. You'd rather rant instead. Fine, but don't expect to win over any converts or impress anyone.
I think he should better use more of his time to improve the AI of his beloved game now that the source code is out. Which means to add one, since Activision forgot about it.


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