On my last game I could have sworn that my transport helicopter got shot down by a fighter, then someone told me this isn't possible. I have the latest patch, could this be something that has been fixed recently?
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Helicopter being shot down??
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... then someone told me this isn't possible.
Just because it never happened to HIM ...
Honestly, I don't remember if it's happened to me. People that are not in the habit of using helicopters shouldn't give authoritative advice about them, and since most people think helicopters in the game are lame ....
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Originally posted by Ecthelion
OK, but there are many better ways.. I prefer shipping units, that way you can get more units transported at once.GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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My chinese helicopter, not long ago, shot down an interceptor, and attained elite status at it... Must be rare, should have a save around...
Why build helos? Why build only MA's? A carefully orchestrated assault on enemy key positions, which in one turn cripless numerically and technologically superior enemy, is quite satisfying. And they're great in resuplying cities far away. Think about it, instead of making your elite/vet infantry to vet MI, build helos and take them directly into fire. Naturally, if you mod them to carry 2 units instead of one, they're usefullness rises exponentially.
Of course, you can build n+ MA and wipe them out, but where's the fun in that?I've allways wanted to play "Russ Meyer's Civilization"
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I have had helicopters shot down.
In one game I was playing I was using an airlift train of 2 helicopters which were constantly dropping Para's behind enemy lines. Eventually much to my dismay they shot down one of my helicopters.
Helicopters should definately be vulnerable to enemy air and I'm glad it is a feature in the game.signature not visible until patch comes out.
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I've had my helicopters shot down, and I think actually once my helecopter have shot down an enemy.Creator of the Civ3MultiTool
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