The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
On my last game I could have sworn that my transport helicopter got shot down by a fighter, then someone told me this isn't possible. I have the latest patch, could this be something that has been fixed recently?
Honestly, I don't remember if it's happened to me. People that are not in the habit of using helicopters shouldn't give authoritative advice about them, and since most people think helicopters in the game are lame ....
I've never seen it, but if it's possible I think that's cool. I have given my helos a weak bombard capability in the editor so I'm quite sure they can be shot down with that mod.
"It takes you years to learn how to play like yourself." Miles Davis
Originally posted by Ecthelion
OK, but there are many better ways.. I prefer shipping units, that way you can get more units transported at once.
but that only gets you to the shore line helis will transport past the coast to where you want to go... not that ui ever use them , i usually just storm through the frontline in a bloodbath of lost lives
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
My chinese helicopter, not long ago, shot down an interceptor, and attained elite status at it... Must be rare, should have a save around...
Why build helos? Why build only MA's? A carefully orchestrated assault on enemy key positions, which in one turn cripless numerically and technologically superior enemy, is quite satisfying. And they're great in resuplying cities far away. Think about it, instead of making your elite/vet infantry to vet MI, build helos and take them directly into fire. Naturally, if you mod them to carry 2 units instead of one, they're usefullness rises exponentially.
Of course, you can build n+ MA and wipe them out, but where's the fun in that?
I've allways wanted to play "Russ Meyer's Civilization"
In one game I was playing I was using an airlift train of 2 helicopters which were constantly dropping Para's behind enemy lines. Eventually much to my dismay they shot down one of my helicopters.
Helicopters should definately be vulnerable to enemy air and I'm glad it is a feature in the game.
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