I was just in the early stages of a very enjoyable diety game when something very frustrating happened.
I currently had a 20 turn deal with France where I was sending them iron and silks and they were sending me wines (I got a tech out of the deal as well).
A couple of turns into the deal, the trade route is broken up some how. I'm not exactly sure how (it was a harbor-harbor route), but I do know I had nothing to do with it as I am not at war with anyone and have no naval units yet (and my harbor is still operational and connected).
So I go to the diplomacy screen and sure enough none of the A1 civs will do 'normal' business with me. ie, they won't accept my 20 turn deal unless it is for gpt or resource(s). In other words, I am known as a deal breaker and not to be trusted.
This stinks. I'm all for the A1 recognizing liars and cheaters, but this wasn't my fault. This also happened to me in a previous game when a MPP forced me to declare war on a civ I had a 20 turn deal with. I thought this was also kind of lame because it's the civ's own fault for declaring war...and the other civs could easily recognize this. But, it seemed a little easier to accept in that case.
Does anyone else think that the A1 should differentiate between a true back stabber and someone whose trade route was disrupted in a benign way?
Also, how do you go about repairing your reputation when it has been damaged in this way? I am playing as the Americans and am next to the Romans so winning a war is not in the cards any time soon. I need to use diplomacy to survive/prevail at this point, and my bad rep is going to make that tough.
Thanks for any help with this and I apologize if this topic has been covered already.
I currently had a 20 turn deal with France where I was sending them iron and silks and they were sending me wines (I got a tech out of the deal as well).
A couple of turns into the deal, the trade route is broken up some how. I'm not exactly sure how (it was a harbor-harbor route), but I do know I had nothing to do with it as I am not at war with anyone and have no naval units yet (and my harbor is still operational and connected).
So I go to the diplomacy screen and sure enough none of the A1 civs will do 'normal' business with me. ie, they won't accept my 20 turn deal unless it is for gpt or resource(s). In other words, I am known as a deal breaker and not to be trusted.
This stinks. I'm all for the A1 recognizing liars and cheaters, but this wasn't my fault. This also happened to me in a previous game when a MPP forced me to declare war on a civ I had a 20 turn deal with. I thought this was also kind of lame because it's the civ's own fault for declaring war...and the other civs could easily recognize this. But, it seemed a little easier to accept in that case.
Does anyone else think that the A1 should differentiate between a true back stabber and someone whose trade route was disrupted in a benign way?
Also, how do you go about repairing your reputation when it has been damaged in this way? I am playing as the Americans and am next to the Romans so winning a war is not in the cards any time soon. I need to use diplomacy to survive/prevail at this point, and my bad rep is going to make that tough.
Thanks for any help with this and I apologize if this topic has been covered already.
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