I made a mistake in a game I was playing earlier. Near the start I moved my capital warrior out to explore the area near my city, as he was only my second warrior to be built. I moved him se,s,s and to my suprise I saw an arab warrior sw of me. During his turn he moved north. Although he cant see my undefended capital he is still only 2 moves from it, and he knows its there because he is stood in the corner of the culture cross. My question is why didnt he run into my land in the hope that I had left my capital undefended?
I could have attacked him with my warrior as soon as he moved passed me, and that would have been my only chance. But I knew I didnt need to because it was the AI.
I do this all the time in MP and SP when it is that early in the game and I have met someone. If you are lucky then you can, at best get another city, or at worst mess him up for a while. He would then be easy pickings.
I know the AI has an 'undefended city' 6th sense, but in this case it would have been logical for a player to move into the land.
So why didnt he attack?
I could have attacked him with my warrior as soon as he moved passed me, and that would have been my only chance. But I knew I didnt need to because it was the AI.
I do this all the time in MP and SP when it is that early in the game and I have met someone. If you are lucky then you can, at best get another city, or at worst mess him up for a while. He would then be easy pickings.
I know the AI has an 'undefended city' 6th sense, but in this case it would have been logical for a player to move into the land.
So why didnt he attack?
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