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Leveling Hills/Mountains with Nukes

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  • #31
    I would like to test this out. I recently cleared out my saves folder so I dont have any modern age saves. Does anyone have a save that is pre-nuclear war, but has a stockpile of nukes? I think that would be the easiest way to run the tests. Thanks.
    Safer worlds through superior firepower

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    • #32
      Originally posted by Snotty
      I would like to test this out. I recently cleared out my saves folder so I dont have any modern age saves. Does anyone have a save that is pre-nuclear war, but has a stockpile of nukes? I think that would be the easiest way to run the tests. Thanks.
      Well, I have one save for vanilla Civ III 1.29 with (only) 8 ICBM and capacity to produce many others. I can post it if you want.
      Nym
      "Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)

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      • #33
        Ah, vanilla civ is no good to me, as I dont think I can use it for ptw 1.27
        Safer worlds through superior firepower

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        • #34
          Originally posted by Snotty
          Ah, vanilla civ is no good to me, as I dont think I can use it for ptw 1.27
          I really should get PTW.
          Nym
          "Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)

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          • #35
            Yes Nym...you should.

            Buying Conquests should handle that!!

            Snotty, This possibility seems to be what the empirical evidence MAY indicate. Thanks for offering to do the research. I would be very interested in your results.
            "I am sick and tired of people who say that if you debate and you disagree with this administration somehow you're not patriotic. We should stand up and say we are Americans and we have a right to debate and disagree with any administration." - Hillary Clinton, 2003

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            • #36
              Originally posted by Snotty
              Interesting idea plato. You mean after someone has used nukes, then pollution and global warming turn into this more 'evil' pollution? I dont know if its possible, but Id like to find out.
              My understanding of the cause and effect is that the use of nukes on land causes lots of pollution; the pollution causes global warming; then the global warming causes terrain to do randomly bizarre and generally unfavorable things. The terrain changes can be anywhere, not necessarily near the blast zone. So, when you nuke someone, not only are you screwing him you are ultimately screwing everyone else including yourself. (Could make lots of people very angry in a multiplayer game I would imagine)

              No such thing as more evil pollution but the pollution doesn't go away. After global warming starts it will continue to cycle until you clean up. If you did alot of nuking the changes to terrain could come every turn.

              I always have my clean-up crews on standby when nuking.
              "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
              "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
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              • #37
                Vince, all you say is true. However mountains and hills are generally considered to be immune to the effects of global warming. Both Turrosh and Badams have said they have seen one changed, and Im just trying to track down what caused that. Possible ideas include the hill changed because it had a resource on it, or it was after a nuclear war.

                I ran a brief test last night using 4 small islands. I had a rather curious result though. Despite filling up my starting island with city made pollution, the sun warning didnt get any brighter. I then proceeded to repeatedly nuke the other islands until very little unpolluted terrain remained. And still no global warming. Very bizarre. The only thing I can think of is that there was very little overall land, but I will try again later with more.

                If anyone has a modern save, pre-nuclear war, with or without a nuclear stockpile, that would make my life a lot easier.

                Also if anyone knows of any threads I might have missed that cover what Im trying to find out, please let me know.
                Safer worlds through superior firepower

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                • #38
                  Originally posted by Snotty
                  ... the sun warning didnt get any brighter.
                  Sun warning? Where does this appear? Is this something that was added to the interface with PTW or does it exist in vanilla Civ3?

                  (counting the days to C3C... )

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                  • #39
                    The sun warning was always in the game. It shows up in the top left corner of the box in the bottom right corner of the screen. Its appearance and relative brightness is the indicator of the existance and severity of global warming. When it reaches maximum brightness terrain nastiness happens.
                    "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
                    "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
                    2004 Presidential Candidate
                    2008 Presidential Candidate (for what its worth)

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                    • #40
                      I tried the save file that was posted, though for ease of use I used PTW to open it (im sure I had original civ round here somewhere...), Marseilles and the others got nuked, but the hill just got covered with pollution as normal, it didnt change to desert. Someone else will have to come up with the reason why
                      "Bite my shiny metal ass" - Bender B. Rodriguez

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                      • #41
                        Yeah, when I downloaded the file it didnt happen, but Im ptw as well. I simply put it down as different versions
                        Safer worlds through superior firepower

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                        • #42
                          Originally posted by spy14
                          I tried the save file that was posted, though for ease of use I used PTW to open it (im sure I had original civ round here somewhere...), Marseilles and the others got nuked, but the hill just got covered with pollution as normal, it didnt change to desert. Someone else will have to come up with the reason why
                          Originally posted by Snotty Yeah, when I downloaded the file it didnt happen, but Im ptw as well. I simply put it down as different versions
                          Just to verify, I downloaded the save file and reran it. Marseilles' hill disappeared for me just as it previously did. I guess we can chalk it up to a Vanilla Civ3 bug (v1.29f)

                          C3C can't come soon enough....

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                          • #43
                            Originally posted by Vince278
                            The sun warning was always in the game. It shows up in the top left corner of the box in the bottom right corner of the screen...
                            Doh! So that's why that bright yellow blob is there! I never made the connection...

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                            • #44
                              hi ,

                              in ptw indeed one can change the terrain with nukes , .......

                              need proof , well go to the editor , create a small scen , start with lots of nukes and tacticals , load the game and see what happens to the terrain

                              have a nice day
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                              • #45
                                I tried doing that, but for some reason I couldnt even generate normal global warming despite polluting all my city squares and nuking the rest. I suppose I could try again and just unleash 25+25 starting nukes on one square and see what happened.....
                                Safer worlds through superior firepower

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