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An AI tweak I'd love to see

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  • An AI tweak I'd love to see

    I'd really love to see the AI actively research maritime techs when it is stuck alone on tiny islands. Often, these lone AIs waste precious research on techs that are useless in their situation (such as military techs), and will navigate only very late...

    In general, it would be nice if the AI science pattern would depend more of the environment (i.e offensive techs being researched if many neighbours are around, peacetime techs being researched if there is enough romm between foreign productive centers and the AI's own, maritime techs being researched if the accessible land is too small, etc.)

    That would make the game much more interesting and challenging IMHO
    Last edited by Spiffor; August 22, 2003, 06:57.
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  • #2
    Yes, indeed.
    Nym
    "Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)

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    • #3
      That would be great. I would hope that there is some of that already in place but seeing more of this from the AI would make the game much more interesting.
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      • #4
        Another great suggestion.

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        • #5
          great idea

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          • #6
            splendid idea...
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