Don't forget to starve down any AI cities you keep, or build workers. Paradoxically, this helps reduce the chance of a flip.
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Jeff, also check out
"War Academy: AI Attitude" article at CFC
Note: This might have some affect on any practice of razing cities.
I rarely raze, nor will I put a LOT of upgraded units to suppress resistance. If it flips ... well, that's what reserves are for: to quickly take it back. As you may have noticed in the flip formula, having more culture is beneficial. Flips don't bother me anymore, though it may inspire me to starve them down to pop 1 in a more "focused" way.
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Originally posted by gunkulator
Don't forget to starve down any AI cities you keep, or build workers. Paradoxically, this helps reduce the chance of a flip.
yes and no , a couple workers and settlers are okay , but if you really want to prevent a flip you need to build and get lux , ......
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