After a long hiatus I've started to get back into Civ3 and I have found myself getting beaten to a pulp in several MP games. Would anyone like to give me a few hints upon the finer points of early expansion and survival? What are a few of the tips and tricks which the old pros are using?
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Best strategy to build and expand early
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Best strategy to build and expand early
Try http://wordforge.net/index.php for discussion and debate.Tags: None
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Ahh, ok. I normally do that.
Next question. Which civ is best for a standard or small map in multiplayer?Try http://wordforge.net/index.php for discussion and debate.
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I don't do MP, but I am a big fan of REXing.
If you have cattle or wheat in the surroundings of your capitol, irrigate it. Even under despotism, it'll give +1 food, and it'll give you a great boost in early settler-production.
I always send my settlers unprotected, unless there is a good reason to protect them.
If you want to have an early war, a militaristic Civ is a good option, as it'll allow you to build barracks at a half price. Veteran units sure make a difference in early wars. Besides, city walls are nearly free (10 shields, no upkeep), and they'll drastically help you n ot to lose your cities in early attacks. They'll also help to keep your conquered cities from counterattack.
Militaristic / expansionist if good if you want to see your surroundings quickly and conquer them efficiently. However, Aztecs are much better than that, since their UU basically gives them the expansionist trait (2 moves for 10 shields), and the religious trait will help you later in the game."I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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I have not play Civ 3 for a little bit of time but I am starting to play it again. When I play I find myself rexing as well alot. I just had one question for the people who are getting pro at the game now. Is it really better to Rex or just make yourself into a small state focusing on infastructure, and military build up. I ask this because a buddy of mine does the later while I Rapidly expand, and he seems to have more success at times then I do.
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Originally posted by WRangler Rhymer
I have not play Civ 3 for a little bit of time but I am starting to play it again. When I play I find myself rexing as well alot. I just had one question for the people who are getting pro at the game now. Is it really better to Rex or just make yourself into a small state focusing on infastructure, and military build up. I ask this because a buddy of mine does the later while I Rapidly expand, and he seems to have more success at times then I do.
OCC play is something else altogether and can be done.
Anyway, with lots of cities you can generate more troops and research. These will propel you to victory.
Given decent land, you should fare better with 20 cities than your friend with 5.
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Originally posted by gunkulator
For best early REXing, either a religious or scientific civ is what you really want. Cheap culture is the name of the game. Settler's can only claim 9 tiles of land. Cultural expansion boosts it to 21 and fills in the gaps to keep pesky AI settlers from filling in the gaps.
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Originally posted by asleepathewheel
I prefer to ralph out now, rather than through culture. every two or three squares, plant a city. plant cities faster. defend better. You won't have citizens to work those extra tiles for millenia, why waste the space? Abandon the cities if you want later on. Throw in the added science and the military allotment of despotism and you're in great shape.* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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