I started a game selecting the middle land-coverage setting for archipelago, but so fra I have found 6 of the 8 known civs on one "island" spaning 80% of the way from south to north and 30-50% of the way east-west. Not excactly an arcipelago, so I tried creating a number of games and using the Civ3MultiTool revealed the terrain. What I found was that archipelago does not seem to mean "a group of islands", but more like "interconnected-islands-continents". I then created a game with 3G years and one with 5G years, in both cases I got continents.
Is there a setting that ensures islands with room for 1-2 starting positions? I prefer to have development time before running into and dealing with neighbours. Call it peasfull early expansion.
Is there a setting that ensures islands with room for 1-2 starting positions? I prefer to have development time before running into and dealing with neighbours. Call it peasfull early expansion.
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