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  • #16
    Probably doing some 'funny stuff' that look real neat but are unbelievable slow. Maybe recalculating ALL trade routes each time something happens with a city without using lookup tables.
    Don't eat the yellow snow.

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    • #17
      But keep in mind that the more luxuries on the map, the less valuable they are.

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      • #18
        Originally posted by pollyworth
        But keep in mind that the more luxuries on the map, the less valuable they are.
        Not in the current implementation. Each wonder you aquire make additonal citizens happy and this is multiplied by a market place.
        In Au402 I had something like 14 furs and everyone wanted them. This is because there are only 8 types of lux and each civ would like to have one of each.
        Now if they add additional types of lux beyond the 8 (and they are), then it could reduce their value, if they are all in the game at once and there are enough so all civs can have 8. If not the value will still be high. A large civ in Rep or Demo on Emperor level with surely want to have all the luxs they can get.

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