I do not like the utility that has the helicopters. These are my suggestions to improve this unit and to make it more interesting.
That the Paratrooper does not spend turn to the being transported in Helicopter.
Its capacity would have to be of 3 units.
That some boats can transport two helicopters, of that way soldiers could be sent from the air anywhere and would give a more real aspect to the game.
Increase its radius of activity.
That the Paratrooper does not spend turn to the being transported in Helicopter.
Its capacity would have to be of 3 units.
That some boats can transport two helicopters, of that way soldiers could be sent from the air anywhere and would give a more real aspect to the game.
Increase its radius of activity.
That particular game was one I had decided to use to toy with military tactics, especially involving units I had never used. Before I just gunned for a slew of MA and MI (and generally tried to avoid war until I had overwhelming tech superiority), built some nukes and went rolling over anybody who stood in my way. Reading some bombardment unit threads planted the seed in my mind, though, that I was really missing out using that approach, so I forced myself to use practically every unit available.
.
Comment