I am currently playing a pangea map and is having a lot of fun. One thing I found especially interesting was that I knew fairly early on, one of the Civs (I played 16 civ huge map) was isolated. I had made contact and traded maps within the first 60 turns and knew I had 15 civs accounted for with one missing. (no, I didn't used the spaceship thing to see who it was. It was better to not know)
When I found this lost civilization in 1435 AD, the top Civs on the Pangea map were well in the Industrial age and the Aztecs were still stuck in the Ancient Age! And very early Ancient age at that.
I goes to show the living market system of trades that Firaxis has managed to create in Civ 3. It's a lot like some of those artificial life games where you throw a bunch of stuff into a place and see how they interact. In this case, the system is such that isolation creates these lost Civilizations.
The scene in my game was right of the colonial past of Europe. In my case though, I was playing the Koreans (love those cheap libraries). Great stuff.
When I found this lost civilization in 1435 AD, the top Civs on the Pangea map were well in the Industrial age and the Aztecs were still stuck in the Ancient Age! And very early Ancient age at that.
I goes to show the living market system of trades that Firaxis has managed to create in Civ 3. It's a lot like some of those artificial life games where you throw a bunch of stuff into a place and see how they interact. In this case, the system is such that isolation creates these lost Civilizations.
The scene in my game was right of the colonial past of Europe. In my case though, I was playing the Koreans (love those cheap libraries). Great stuff.
Comment