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  • Ai Cheats

    THE AI IS A DAM CHEATER!!!!


    I SAVED and RELOADED A GAMe. THIS TIME PLACING A UNIT ON A COASTAL CITY. AND BAM! HE TAKES THE CITY. THEN I RELOAD IT, PLACE THE MAN IN THE CITY AND AI PASSES IT BYE.



    CHEATERS

  • #2
    How nice..
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #3
      I guess it takes a cheater to know a cheater

      IMO, it is well known the AI offensive subsystems know where your units are. But its a neccessary evil, given it still struggles against humans even when it has this information.
      AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
      Strategy:The Machiavellian Doctrine
      Visit my WebsiteMonkey Dew

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      • #4
        Hi!

        You can't complain about the cheating AI, when you cheat yourself. I think the AI is just trying to keep up with you!
        Remember, you have a brain and can learn. The AI doesn't, it needs all the help it can get.
        "The Pershing Gulf War began when Satan Husane invaided Kiwi and Sandy Arabia. This was an act of premedication."
        Read the Story ofLa Grande Nation , Sieg oder Tod and others, in the Stories Forum

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        • #5
          That is the one thing the AI gets to know. What the disposition of the map is and your personel.
          So just like you, if is next to an empty city it will walk in and camp.
          It has no other cheats and does not get any bonus until you go to at least Monarch level.
          Since it is not hard to defeat the AI, you would not want to make it weaker, by removing those aids, would you?
          I will presume you were only reloading as a test and not to gain an edge. In that case you are not a cheater.

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          • #6
            even if he was doing it for an edge, I dont see how it would be cheating. the game obviously lets you do it, it even automatically saves your last 5 turns...
            I use Posturepedic mattresses for a lifetime of temporary relief.

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            • #7
              Because reloads in general remove the randomness from the RNG, thereby predetermining the outcome, or making the game a test not of skill, but of perseverance (okay, I'll reload and try to plant that spy ONE MORE TIME BUT THAT'S IT!). This case in particular, the answer would be because it gives the player prescient knowledge of the AI's response to his move. The player's mistakes are a part of the game, and an inextricable part at that. Reloading when the AI exposes something the player overlooked artificially boosts the player's game performance.

              That being said, it is a useful tool for testing AI behavior for future reference, and for going back a few turns before a critical decision and deciding to take your game on a markedly different path (one of the beauties of Civ) as a whole other game.
              Solomwi is very wise. - Imran Siddiqui

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              • #8
                Actually, I must confess that I cheat all the time. If I see a city which is too well defended for me to capture with the forces to hand then I don't attack it. I reckon most players cheat like that.

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                • #9
                  Whether that's "cheating" or not depends on how you see the city, I guess. Nothing wrong with making smart moves based on gathered intelligence, but reloading to correct a mistake is like an offensive coordinator saying "Okay, now that we know they're blitzing the linebacker, we're ready to play that third down over again."

                  EDIT: My bad, Peter, I missed what you were saying when I responded. Now that it's clicked I'm on board with you. Investigate the city if possible and determine whether or not to attack.
                  Solomwi is very wise. - Imran Siddiqui

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                  • #10
                    "Because reloads in general remove the randomness from the RNG, thereby predetermining the outcome, or making the game a test not of skill, but of perseverance"

                    not if you turn on random seed... dang, just forgot term as i was typing, but i believe on the PTW editor you can have it be the same. anyone have the name of that?
                    I use Posturepedic mattresses for a lifetime of temporary relief.

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                    • #11
                      Preserve Random Seed, and you're right, but I think you'll also find that those who reload the most generally despise preserving the seed .
                      Solomwi is very wise. - Imran Siddiqui

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                      • #12
                        In the game I am playing now, The Ottomons capital (I forget the name) built a wonder, 10 turns later it builds another.

                        I was surprised by this and so I had a look at his city, I found that he only produces 4 sheilds and he only has 4 cities.

                        So I know something went wrong there.
                        be free

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                        • #13
                          Cheaters can get around the RNG being saved, after all the game originally had no other method.
                          They use to simply change the sequence of events to change the combat or if it was a hut, not open it on that turn.
                          These are all just means of giving yourself a boost and not legit.
                          Moving troops towards a city and seeing it looks too hard and not attacking is not the same as reloading to get another try. You used time to send them to that location. Attacking the city and losing the battle and reloading to either try again or not enter the battle at all is flat out cheating. You gained an advantage.
                          It does not matter about the preserve seed, if you do not reload to have another run at it.
                          Now if one wants to play that way and acknowledges that they do, have fun.
                          It is only when they want to compare out comes that it matters.

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                          • #14
                            Originally posted by Sn00py
                            In the game I am playing now, The Ottomons capital (I forget the name) built a wonder, 10 turns later it builds another.

                            I was surprised by this and so I had a look at his city, I found that he only produces 4 sheilds and he only has 4 cities.

                            So I know something went wrong there.
                            One possiblity is that they got a leader or had one all along.
                            Unless you know that is not the case.

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                            • #15
                              Originally posted by peterfharris
                              Actually, I must confess that I cheat all the time. If I see a city which is too well defended for me to capture with the forces to hand then I don't attack it. I reckon most players cheat like that.
                              I don't want to disappoint you, but I'm not the best Civver out there (Regent player and still too hesitant to promote myself to Monarch) but I do not reload.

                              I do keep backup files incase my save is lost and I plan on going back and writing after action reports which require me to look at my game at different stages of play. Other than that, if I make a mistake and and units are killed, a city falls or is razed, I suck it up and live with it.
                              AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
                              Strategy:The Machiavellian Doctrine
                              Visit my WebsiteMonkey Dew

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