This post is one half "Good for you! " and one half "LOL, yeah right "
Quoted from ACS news (source=CFC)
While this is certainly an admirable goal (and one wonders why they even feel the need to say it - shouldn't it be implied that they intend to make a game that isn't riddled with bugs?) I can't help wondering if they really expect us to believe that C3C will be free of bugs.
I applaud Mr.Smith for having the balls to stand up and declare this to the community, and hope it doesn't all blow up in his face come the Autumn, but the possibility of a Civ game (indeed, ANY game these days) not requiring some kind of patch seems highly implausible.
Of course, having a GOAL to make the code perfect and bug-free is a good thing. It's a great thing. But does anyone genuinely believe that they will achieve it? I, for one, do not.
The presence of some bugs and a couple of patches won't automatically make C3C a bad game. I'm not happy with PTW multiplayer, but I acknowledge that the fully patched singleplayer version of Civ3+PTW is an excellent game (although it took about a year - and an expansion - for it to get there).
Despite my reservations about their ability to follow through on such promises (a "robust editor", anyone? ) it's nice to see that Firaxis are still trying. Some other developers seem to have given up on producing quality bug-free games already.
Quoted from ACS news (source=CFC)
Jesse Smith, going by the nickname `Tavis` in Civilization Fanatics Center`s forums, yesterday commented on the Civilization III: Conquests beta program:
"Due to the depth of CivIII, it is a necessary evil that sometimes things will slip through the cracks. It is our goal with C3C to make sure that NOTHING slips through the cracks and that the title does not require a patch. I will accept nothing less than a title that has found greatness.
"Due to the depth of CivIII, it is a necessary evil that sometimes things will slip through the cracks. It is our goal with C3C to make sure that NOTHING slips through the cracks and that the title does not require a patch. I will accept nothing less than a title that has found greatness.
While this is certainly an admirable goal (and one wonders why they even feel the need to say it - shouldn't it be implied that they intend to make a game that isn't riddled with bugs?) I can't help wondering if they really expect us to believe that C3C will be free of bugs.
I applaud Mr.Smith for having the balls to stand up and declare this to the community, and hope it doesn't all blow up in his face come the Autumn, but the possibility of a Civ game (indeed, ANY game these days) not requiring some kind of patch seems highly implausible.
Of course, having a GOAL to make the code perfect and bug-free is a good thing. It's a great thing. But does anyone genuinely believe that they will achieve it? I, for one, do not.
The presence of some bugs and a couple of patches won't automatically make C3C a bad game. I'm not happy with PTW multiplayer, but I acknowledge that the fully patched singleplayer version of Civ3+PTW is an excellent game (although it took about a year - and an expansion - for it to get there).
Despite my reservations about their ability to follow through on such promises (a "robust editor", anyone? ) it's nice to see that Firaxis are still trying. Some other developers seem to have given up on producing quality bug-free games already.
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