One thing I've found very annoying in Civ 3 is that it can be next to impossible to get good palace and forbidden palace placement through peaceful means. Warmongers can usually get their palace and FP where they want them with leaders, but players desiring peace tend to be stuck either building their FP uncomfortably close to their palace or taking half of forever to build it. To me, that situation seems more than a little ridiculous; why should warlike civilizations be so much better at such things than peaceful ones?
The situation is made worse by the inability to rush palaces and forbidden palaces and the inability to assist them with forest chops. I can understand disallowing those speed-up techniques for building wonders, and since wonders can be built in core cities, it's not that big a deal. But the best places for palace moves and forbidden palace builds are often very highly corrupt, and that can make the inability to speed up their production through anything but leaders crippling for players who do a good job REXing and don't want to fight (or don't want to fight yet).
Do other players agree with me that it would be better if it were easier to build forbidden palaces and move palaces through peaceful means? Or am I unusual in that regard?
The situation is made worse by the inability to rush palaces and forbidden palaces and the inability to assist them with forest chops. I can understand disallowing those speed-up techniques for building wonders, and since wonders can be built in core cities, it's not that big a deal. But the best places for palace moves and forbidden palace builds are often very highly corrupt, and that can make the inability to speed up their production through anything but leaders crippling for players who do a good job REXing and don't want to fight (or don't want to fight yet).
Do other players agree with me that it would be better if it were easier to build forbidden palaces and move palaces through peaceful means? Or am I unusual in that regard?
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