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  • Wargamer idea

    I have an idea to make civilization more realistic,in relation to history. Is about to reproduce battles and wars between civilizations. It consists of to revive memories of battles and wars . If two civilizations have been set against through history, and in the game, they come into conflict with somebody, could happen battles and wars between them. Those battles and wars consist of the capture of towns(it depends on the históric importance
    of that one), after a war is won,we could get a leadre bonus(only valid to build an army), being( the bonus)higher for the civilizatión which won in the historic way . If we sign peace before finish the battle, this could desapear whith it own bonus, that made us to think twice before sign armistice. If we could annihilate civilizatión bonus will be the suppression of a little territory(for example the Pentagon). Each civilizatión have to look after their historic enemies . We have to be carefull with civilizatíons that we choose, because we could create hitorics scenes.

  • #2
    I find the idea quite complex and too much history related. I do not play Civ to redo the history but to make something different. One way to do this is to use my own non historical civ.
    Nym
    "Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)

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