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  • PTW debug mode

    Anyone know if it is possible to watch the AI play without being in the game yourself?
    AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
    Strategy:The Machiavellian Doctrine
    Visit my WebsiteMonkey Dew

  • #2
    Not that I know of.

    But why would you want to?
    ____________________________
    "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
    "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
    ____________________________

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    • #3
      To watch AI play against each other.
      AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
      Strategy:The Machiavellian Doctrine
      Visit my WebsiteMonkey Dew

      Comment


      • #4
        Ah, I see your point - AI strategy research. But alas, unless someone else knows of a work around, I don't believe that it's possible.
        ____________________________
        "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
        "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
        ____________________________

        Comment


        • #5
          You could go back to an old patch of regular Civ III (pre 1.17f?) and use multi.sav to watch the AI play. There have been quite a few changes to the AI since then... so not sure how much help it would be.

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          • #6
            Read the title of my thread :P

            PTW lets you watch the game in debug mode.
            AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
            Strategy:The Machiavellian Doctrine
            Visit my WebsiteMonkey Dew

            Comment


            • #7
              I guess the question should be: Is there a debug mode for PTW? If so, can this mode let you watch the game without being actively involved in it?
              ____________________________
              "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
              "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
              ____________________________

              Comment


              • #8
                It does have a bebug mode.

                Man, read the question.
                AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
                Strategy:The Machiavellian Doctrine
                Visit my WebsiteMonkey Dew

                Comment


                • #9
                  Well, you could watch the AI using the debug mode without really participating in the game. You, technically would be in the game, not would be a non-factor. I saw someone else set up a map and made a 1-tile mountain island where they made it the human's starting location. As long as you are far out in the ocean, the AI won't bother you until very late in the game (when they finally find you) and in the meantime you can watch the AI. Since you can't found a city on the mountain, you won't have any city management things to worry about, either.

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                  • #10
                    Yeah that's what I do.
                    AI:C3C Debug Game Report (Part1) :C3C Debug Game Report (Part2)
                    Strategy:The Machiavellian Doctrine
                    Visit my WebsiteMonkey Dew

                    Comment


                    • #11
                      Originally posted by Bamspeedy
                      Well, you could watch the AI using the debug mode without really participating in the game. You, technically would be in the game, not would be a non-factor. I saw someone else set up a map and made a 1-tile mountain island where they made it the human's starting location. As long as you are far out in the ocean, the AI won't bother you until very late in the game (when they finally find you) and in the meantime you can watch the AI. Since you can't found a city on the mountain, you won't have any city management things to worry about, either.
                      I've done the same, but founded a city and immediately set the city to wealth -- it grows to size 2 and then stagnates for the remainder of the game. Contact obviously doesn't occur until the very late Middle Ages or even early industrial ages. I don't know of any way to avoid being "in" the game, but this solution seems to accomplish most of the desired goal.

                      Catt

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