It seems like CIV III needs more terrain improvements. The most obvious would be adding farms that upgrade from irrigation. Another idea is different types or railroads. You would build basic rr track (only movement bonus, no shield/trade/food bonus) and then be able to upgrade it to high speed (adds a 'tourism', or $$ bonus). Heavy rails would add a shield bonus. More than one type could be in each square, but they would cost $ to maintain, maybe 1/3 gp per extra rail, if that is possible.
I don't know if this has been discussed before, but maybe resources should need an extra improvement to be used. Oil would need an oil rig and a pipeline built to a city. Coal, iron, gems, etc. would need a mine.
Any other ideas, or is this just adding to much baggage to the game?
I don't know if this has been discussed before, but maybe resources should need an extra improvement to be used. Oil would need an oil rig and a pipeline built to a city. Coal, iron, gems, etc. would need a mine.
Any other ideas, or is this just adding to much baggage to the game?
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