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  • GS city placement

    Here is a proposed idea on GS's city placement. It looks like they are going with a 2-3 city spread, according to the embassy report.
    Arg-ha Lardgoa

  • #2
    There is a greater overlap the way you put the cities... If you place them diagonally from the capital, you'll get the same spacing, but with much less overlap between the cities.

    Looking at the cultural borders due notrh of Eye of the Storm, it's almost certain there is a city N-N-NW (Keypad 8-8-9) of EotS.

    As for your circle 9-9-9 of the capital, it's 1 tile away from a river and I find it the most frustating thing.. I suspect the city is 1 tile 3 of there. This is where we can most likely find their iron...

    We'll see as we uncover the terrain!

    --Kon--
    Get your science News at Konquest Online!

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    • #3
      Agreed Kon. And we are not picking on you argha.. .. but I think the 7-7-7 city is 8 one tile. When it first went in - it was fairly clear from the cultural border that the city is just south of that last mountain we can see.
      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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      • #4
        Here is Kon's post from the other thread with his city site projections.

        "check the map of GS here: http://apolyton.net/upload/files/Konquest02/mapGS.jpg

        Red dots are almost certain cities and the green one is a probable city.

        According to this description, their iron would be located near the 6-6-9 city, just east of the capital, as this city has all of the mentionned characteristics. Most likely, their iron is located there...

        Their horses could be anywhere, but I would be nice to cut them too..."

        Konquest02
        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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        • #5
          I was prob a little hasty in my placement, but there is definitely one that is south of eye of the storm, so by counting 7 or 8 cities all told
          Arg-ha Lardgoa

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          • #6
            Argha - n/p. I was suspecting they have 10-11. maybe even 12 cities. I think there must be more decent land south than they are letting on.

            I went looking for this piece again - trying to remember where I put it. As this looks like the official GS city site thread - I will post it here.

            From an earlier PM from nbarclay of GS:

            In regard to your interest in the geography of South Estonia, Tim is on the north end of what we call the Spinebreaker Mountains and Willy has entered what we call the Desert of Tears. Waters from the Spinebreaker Mountains come together to form a river we call the Flood of Tears, which borders the western edge of the desert. (By the way, we may someday be able to arrange an irrigation project to your lands if you are completely without fresh water for irrigation. Of course the scale of such a project is far beyond what would be practical until our nations are larger and more prosperous.)

            South of the desert is a band of plains generally two tiles from north to south. Eye of the Storm is founded as the River of Tears enters this band, and has the mixed blessing of access to flood plains that may help it grow or die as the Generator of Fortune sees fit. Our second city, Hurricane, overlaps our capital next to where the river empties into the ocean. South of the plains, as the land narrows toward its southern tip, we have a region of grassland small enough that a single city could cover more than two thirds of it (although good use of coast can stretch its use farther).

            On the western side of the continent, Tim has seen essentially all of the grasslands and forests that the area he is in has to offer. The rest is almost all hills, mountains, and a coastal desert, until a few tiles south of Willy’s latitude where the strip of plains reaches that coast. At its widest, the land stretches less than a tile west of what Tim has seen, and the land narrows to the south before reaching the band of plains.

            We hope your cartographers can make good use of this description in developing at least a rough sketch of South Estonia. It is only too bad they do not yet have the skill to develop true maps.
            Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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            • #7
              Too bad we could not trade for a territory map
              Arg-ha Lardgoa

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              • #8
                We will have one soon enough.
                Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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