I am sending a pic of Estonia with city sites marked for discussion.
The sites are positioned differently than the previous plan was done
over a month ago. There has been some significant changes since
then and only half the current membership was around for the
previous discussion. So I figured this is a good time to go over
city sites again.
I had two goals in selecting these city sites:
1. Make use of every land tile available.
2. Give each city about 8 land tiles.
3. Provide for each city to have 12 workable tiles to maximize the benefit of improvements.
Each city site (except the current location of Miller Town) could
build a harbor and use coast tiles to get its population up to 12.
There are some unused coast tiles. I did not try to use them all
because there is no production from them.
I selected the location of site 5 to maximize the chance of being
able to build the Iron Works. Moving the site south one tile would
increase the chance a little more but it would landlocked the city and
limit the number of tiles it could use. Adding a city on the grassland
SE of the colony would allow us to make use of more coast but the
city would have only a few land tiles so its production would be small.
The most controversial part of these sites is the movement of existing
cities. The Voice needs to move to take better advantage of the fish
tile and there is a lot of coast in the area we can not currently use.
Another advantage of moving The Voice is we would get a free
palace move. If we do it right we could get the palace to move to
Elipolis which would centrally locate it within our portion of Estonia.
The Forbidden Palace could be built on Bob.
Moving Miller Town is not as important though the new location would
open up more usable coast tiles and it would allow us to make better
use of the food resources around The Voice. The pink line shows the
adjustments if we move Miller Town.
We do not need to move the cities right away but we do need to make
a decision. We don't want to build more improvements in these cities
if we will move them later.
The sites are positioned differently than the previous plan was done
over a month ago. There has been some significant changes since
then and only half the current membership was around for the
previous discussion. So I figured this is a good time to go over
city sites again.
I had two goals in selecting these city sites:
1. Make use of every land tile available.
2. Give each city about 8 land tiles.
3. Provide for each city to have 12 workable tiles to maximize the benefit of improvements.
Each city site (except the current location of Miller Town) could
build a harbor and use coast tiles to get its population up to 12.
There are some unused coast tiles. I did not try to use them all
because there is no production from them.
I selected the location of site 5 to maximize the chance of being
able to build the Iron Works. Moving the site south one tile would
increase the chance a little more but it would landlocked the city and
limit the number of tiles it could use. Adding a city on the grassland
SE of the colony would allow us to make use of more coast but the
city would have only a few land tiles so its production would be small.
The most controversial part of these sites is the movement of existing
cities. The Voice needs to move to take better advantage of the fish
tile and there is a lot of coast in the area we can not currently use.
Another advantage of moving The Voice is we would get a free
palace move. If we do it right we could get the palace to move to
Elipolis which would centrally locate it within our portion of Estonia.
The Forbidden Palace could be built on Bob.
Moving Miller Town is not as important though the new location would
open up more usable coast tiles and it would allow us to make better
use of the food resources around The Voice. The pink line shows the
adjustments if we move Miller Town.
We do not need to move the cities right away but we do need to make
a decision. We don't want to build more improvements in these cities
if we will move them later.
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