The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
OK - governments. Diss asked about this in the Moves thread - but I think we should discuss it here as part of our evac strategy.
We are obviously still in despotism. It would seem we will have an opportune time to switch governments while we are in transit - or just after the teleport of all our units from Estonia. We will have one city. With settlers to fan out. Three or four turns of anarchy is not going to matter much at that point.
We are going to have to make sure we have sufficient cash banked to carry us through this period.
Also - do we go to Republic or Monarchy?
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
BTW, not sure what your plans are, but I would suggest disbanding most of your military units in order to speed up or better yet, increase settler production... every extra settler counts, while extra military (over 1 unit per city) will be pretty much useless. Barbarians can be handled by anything with defense over 1... and we will publicly announce that your settlements on Legos Minor are under our protection, so anyone attacking you there will have to deal with our military in the first place.
..........
Timeline for The New Voice:
250 BC (T116): settler+worker+escort 3 tiles from the destination
225 BC (T117): settler+worker+escort 2 tiles from the destination
200 BC (T118): settler+worker+escort 1 tile from the destination
175 BC (T119): settler+worker+escort arrive at the destination site
150 BC (T120): The New Voice founded, worker joins it, city immediately gifted to you
So, you should receive the city in 125 BC (T121).
I just hope there will be no delay - barbs COULD delay it slightly, if things go wrong. The city WILL be founded in 150 BC, no matter what. The question is whether its immediate vicinity will be barb-free for that 1 turn we will need to safely hand the control of the city to you.
If the delay is a problem, there is always the possibility of letting barbs sack the city. Up to you to decide.
Comments?
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
He is using 25 years between turns. Our moves are going at 20 years between turns. Please have him verify and update. I am using the year to make plans.
I need to get a save so I can put together turn-by-turn details to get my plan to coincide with the new city.
Governments - Republic. I will work 3 turns of anarchy into my plan. Good idea to do the switch then.
I didn't quite get my test scenario done. A few more tweeks to get it to play right. (Need to put a Scout in Legoland to get communications so the city can be gifted. Doh. ).
OK - I gotta ask why. Corruption levels are the same in both. So we are weighing the advantage of 1 extra commerce per tile vs the the cost of maintaining units. In the early days this will favor monarchy. And if we start to accumulate - say a navy - this will still favor monarchy. We have lots of sea tiles producing commerce - but I still say the comparison might favor monarchy.
And with few luxuries and no temples or cathedrals and no happiness wonders, maintaining content citizens will be a chore. We will need to use police.
And - when (notice I did not say if, ) we go to war again, monarchy will be better (unless the no war weariness bug still exists - or did the last upgrade take care of it?)
So - my instinct tells me monarchy - but let's hear the arguments for republic.
Originally posted by HarryH
He is using 25 years between turns. Our moves are going at 20 years between turns. Please have him verify and update. I am using the year to make plans.
Will do - but I think it safe to assume from his commentray following the turn number - that it is 4 turns from now. Which is sooner than I thought it would be.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
The main reason I'm leaning towards Republic is for the boost in research rate...Though Beta makes a valid point concering garrisons having no effect on happiness under Republic vice Monarchy...
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
Harry - back to your plan - and we need Eli's input here - I am not sure GS would appreciate us disbanding The Voice. It has a granary in it. Besides - it is contrary to the agreement.
How about we reduce all our other cities in Estonia to 1, the new city in Legos Minor is pop 2, we have GS take The Voice - The palace jump should go to Legos. We can then gift cities over a set period of time to even out the cash flow situation. A variation on the all-at-once plan. Will this work?
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
Originally posted by Wittlich
The main reason I'm leaning towards Republic is for the boost in research rate...Though Beta makes a valid point concering garrisons having no effect on happiness under Republic vice Monarchy...
We can use cheap libraries and universities to boost research as well.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
Comment