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Cow Valley Expansion Plans -- Discussion

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  • Cow Valley Expansion Plans -- Discussion

    I have drawn up a Cow Valley Expansion plan proposal that involves Pamplona's (the birthing city of most of our nation) next three settlers. It is my hope that two of these cities will soon become new Spanish city birthing factories, allowing Pamplona's potential for massive production to help us with other necessary building projects.

    It is also my hope that our worker force will immediately build the infrastructure needed for these expansions once iron is linked up. This plan should cause virtually no loss in worker turns, and with 3 workers together, roads and irrigation can be made in 1 turn.

    I posted the image to my Spain Page which you should already have bookmarked. If not, this link will suffice.

    Please discuss.

    --Togas
    Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
    Member of the Mercenary Team in the Civ 4 Team Democracy Game.
    Former Consul for the Apolyton C3C Intersite Tournament Team.
    Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

  • #2
    Lord Togas, I did not have the opportunity to look at your proposal. I think it has been replaced with recent turns. Would there be any chance of it getting posted again?
    "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

    "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

    Comment


    • #3
      It's there. It's posted below the current maps and graphs. Just keep scrolling down.

      --Togas
      Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
      Member of the Mercenary Team in the Civ 4 Team Democracy Game.
      Former Consul for the Apolyton C3C Intersite Tournament Team.
      Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

      Comment


      • #4
        Isn't number 2 too close to Saragossa? I would prefer moving it one tile SW to make better use of the land.

        By the way, are we going to ask ND scout to leave before or after we settle?
        "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
        "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

        Comment


        • #5
          Yes, I would also move site 2 one SW to have one less square of overlap. As for site 3, this city will not grow above 6, making it useful as a unit pump only. I have no problem with one city like this, but I only want one. What are we doing with "7" from the 2 week old map in the map thread. Do we still plan on building a city there?

          Personally, I would build "site 3" I sw of the location you mentioned, allowing more growth. (later) Build another city 2 SW of the "7" square. Then another 1 N OR N-NW of "14" on the river. Scrap "12" near all those mountains.
          Citizen of the Apolyton team in the ISDG
          Currently known as Senor Rubris in the PTW DG team

          Comment


          • #6
            Site 2 was placed where it was for 2 reasons: 1) to get the best growth tiles within it's initial city radius and 2) to be exactly 3 tiles from both Saragossa & Santiago.

            Site 2 is a worker/settler farm by design, but is also serves an an excellent staging point for mobile units to protect all parts of Cow Valley. Site 2 is pretty much set in stone.

            Site 3 was mostly set up to to steal the use of that Pamplona flood plain, as Pamplona grows rather fast without it. Site 3 is a new idea, and as I've started to become seduced by the darkside of "borg" build styles and semi-permanent city sites, I've become less detered by overlap, and focus more on immediate usage of key tiles instead of having to invest in long term city production.

            Added this link to help fuel our discussion: Appropriate City Placement and City Placement redux

            Should site 3 lose it's purpose as a settler factory, I would be happy for us to move it to a better long term growth spot, like more SW.

            Anyhow, I do hope to see more discussion about where Site 3 should be. Please continue to discuss.

            --Togas
            Last edited by Togas; March 10, 2003, 20:50.
            Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
            Member of the Mercenary Team in the Civ 4 Team Democracy Game.
            Former Consul for the Apolyton C3C Intersite Tournament Team.
            Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

            Comment


            • #7
              btw, CiverDan, I invite you to also post your proposal for our future city sites to the Map Room. All members of Spain are encouraged to contribute their own proposals.

              --Togas
              Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
              Member of the Mercenary Team in the Civ 4 Team Democracy Game.
              Former Consul for the Apolyton C3C Intersite Tournament Team.
              Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

              Comment


              • #8
                Originally posted by Togas
                Site 3 was mostly set up to to steal the use of that Pamplona flood plain, as Pamplona grows rather fast without it. Site 3 is a new idea, and as I've started to become seduced by the darkside of "borg" build styles and semi-permanent city sites, I've become less detered by overlap, and focus more on immediate usage of key tiles instead of having to invest in long term city production.
                Señor Arnelos, I might request in the near future to borrow you Palpatine avatar so that I may build a grand army of the repub... err, Pamplona and burn this so-called "Site 3" to the ground.

                No self-respectin' Pamplite would have another city encroach on our floodplains. By god! If it floods, I want my citizens to drown. Muwahahahahahaha!!!!!!
                "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

                "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

                Comment


                • #9
                  I would suggest that City 2 bulding was delayed a bit. After analyzing the Barcelona situation, I find that it would be important to develop the south of Spain with the help of the 2nd settler of Pamplona. This settler could go to found the spices site while Pamplona start bulding the settler to found the city #2.

                  Togas, your plan is certainly good but I find that we should think on the other side of our country too. And since Madrid should continue to act mostly as military factory, Barcelona isn't the good city to carry with the south development of our country.

                  After building the iron city, which will close our east coastal border from the possible ND landing, I think it would be more balancing if the next Pamplona settler went to the south-east.

                  Regarding the military, It would be take long before the #2 city (according to your plan) was able to help building units. Before founding this city, we could place a units stack on this spot ready to go to any border city needing their help.

                  For more details of the Barcelona-side development, please see here :

                  Hosting and playing the Civ4BtS APT
                  Ex-Organizador y jugador de Civ4BtS Progressive Games

                  Comment


                  • #10
                    Workscope described plus minimal development for Iron City (Vigo?), and one Gem tile requires

                    84 worker turns on task
                    12 worker turns move in
                    ?? worker turns travel to

                    we have 5 workers
                    One will be busy irrigating Barcelona for a while

                    Hence in excess of 20 turns are indicated unless we get more workers. Most of our current workers are positioned to do Vigo Gem development. The worker now doing Pamplona tile development is positioned for Site 2 approaches and connection but is inadequate to the task. No workers are positioned for Site 3 approaches and connection, nor the Site 2/Site 3 road.

                    We desperately need more workers. Can the City Governors please build them?

                    Manuel de Leon
                    I used to be a builder. That was before I played Civ III

                    Comment


                    • #11
                      We need to determine which cities could squeeze in workers. I await word from the Govenors about this. I have heard from Governor Nuclear Winter that Santiago can spare workers ... as there is a great deal of crime in that city, a good source of future free labor. However, his city must first complete their city walls.

                      Pamplona is building 2 settlers.
                      Madrid has a settler coming soon.
                      Barcalona must first finish it's harbor, then build a settler.
                      Saragossa will produce military, but may be able to spare a worker.
                      Vigo is too new, but will be able to spare a worker after the temple is done.

                      Also, I ask that gem mining be put on the backburner. Instead, I ask that our slave force be put to use building a 2nd road from Vigo to the site where our floodplain city, Leon, will be, and then irrigating those 2 floodplains, then connecting the road from Leon back to Pamplona, so that we will have TWO roads to iron, in case one of them is cut in a war.

                      Leon will serve Spain as a settler or worker pump, and should help boost our growth. Getting it up and running quickly is my foremost concern.

                      --Togas
                      Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                      Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                      Former Consul for the Apolyton C3C Intersite Tournament Team.
                      Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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