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1830 BC - Orders, Discussion, Report

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  • 1830 BC - Orders, Discussion, Report

    Well, I'm starting this because I want to be sure these orders get out.

    Overall, the city will both grow and produce a settler at the same time, dropping it to size 2. The city WF's should continue with max growth (and ironically max shields), utilizing both cow bonuses (WF #7 and #8).

    The settler and Pamplona's spearman garrison are free to run to the silks and hopefully beat ND there.

    The queue for the city should be reset to produce a spearman next. It is timed to be done in 1650 BC or 6 turns from the start date in 1830 BC.

    Post 'em if you've got 'em.
    "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

    "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

  • #2
    the garrison of saragossa should run out to the silk in order to prevent a possible INVASION from the land-crazy Demogyptians and patrol the are for a while until the settler arrives there.
    Diplogamer formerly known as LzPrst

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    • #3
      Barcelona Worker: Move to silks (NW)
      "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
      "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

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      • #4
        Barcelona starts to build spearman.

        EDIT : WF on #5
        Last edited by astrologix; February 6, 2003, 15:37.
        Hosting and playing the Civ4BtS APT
        Ex-Organizador y jugador de Civ4BtS Progressive Games

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        • #5
          Interim Saragossa Govenor's Orders

          Senor Dejon, with our lord Togas's Permission, has named me his Interim Govenor of Saragossa.

          Orders for Saragossa
          Change build from Barracks to Wall
          Next items in the Q are to be a Worker-Temple-Horse

          I will post on this desision soon.

          Eta Tamali
          Come and see me at WePlayCiv
          Worship the Comic here!
          Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

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          • #6
            Have TEG follow Basher.

            Have the Pamplona warriors move towards the coast, whilst staying on high ground. If you see barbarians, kill them. If not, get us some better views of the ocean.

            If no orders for the Madrid group, move them North, back towards Los Sierra Brilliantes. Perhaps we'll get a better idea of the settlement situation up north.

            --Togas
            Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
            Member of the Mercenary Team in the Civ 4 Team Democracy Game.
            Former Consul for the Apolyton C3C Intersite Tournament Team.
            Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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            • #7
              Originally posted by Togas
              If no orders for the Madrid group, move them North, back towards Los Sierra Brilliantes. Perhaps we'll get a better idea of the settlement situation up north.
              That was my intention too, except if the barbarian we spotted last turn is still around (in that case, we shoud obviously crush him to gain some more experience)
              "Great artists have no country."
              -Alfred de Musset

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              • #8
                We must ensure that ND doesnt colonize Silk city.
                This is in my opinion our single most important point in the agenda. the saragossa spearman is not needed as a garrison right now, we need to discover if the yellow ones have a settler on the way, and if so stop it.
                Diplogamer formerly known as LzPrst

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                • #9
                  Originally posted by LzPrst
                  the saragossa spearman is not needed as a garrison right now
                  Not needed? With a GoW warrior 4 tiles away from it?
                  "Great artists have no country."
                  -Alfred de Musset

                  Comment


                  • #10
                    The save has arrived

                    Dejon, if you can do the save in the next 4 hours, please PM me. I will not be home for another 4 hours or so.

                    I also invite anyone who is online to join us in chat should we do the save this afternoon. I am currently at work and pretty busy today, but I can sneak away for a few minutes to assist with the save.

                    --Togas
                    Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                    Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                    Former Consul for the Apolyton C3C Intersite Tournament Team.
                    Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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                    • #11
                      Senor Dejon is unavailable, apparently. That is why he asked me to be Saragossa's Iterim Govenor.

                      Eta Tamali

                      P.S. please forward the save to me..
                      Come and see me at WePlayCiv
                      Worship the Comic here!
                      Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

                      Comment


                      • #12
                        results of the turn

                        GoW offers us CONTACT WITH VOX. I reply with 25g and hit "accept". I also send a short PM to Panzer (See Diplomacy thread)

                        TEG moves N, follows Basher. GoW is now 2 turns from removal, and seem to be complying with our requests.
                        Pamplona Warrior moves W
                        Magyar moves South and defeats barbarian hut, taking 1 damage. 25g earned.
                        Madrid exp. moves N

                        Settlement group moves NW, NW, W.

                        Barcelona Worker moved to Silks

                        Barcelona production changed to spear
                        Pamplona production changed to spear
                        Saragossa production already changed to wall.

                        ND's "Arne" spotted nw, nw, nw of Magyar warrior, on a hill.

                        No new wonders being built

                        We are weak compared to ND, average compared to GoW, and strong compared to Lux.

                        Marcomanni tribes near saragossa!

                        Images posted here

                        --Togas
                        Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
                        Member of the Mercenary Team in the Civ 4 Team Democracy Game.
                        Former Consul for the Apolyton C3C Intersite Tournament Team.
                        Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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                        • #13
                          I'm afraid that ND is lying to us. They are stronger to us and consequently to Lux and have no reason to fear them. IMO, they could settle east (Brilliants Valley) without threat from Lux. They are trying to find argumens to justify their demand for settle in our lands...

                          On another hand, I don't think they have already a settler on the jungle near us to found the silk city : Neu Thebes has still 4 pop, and we can doubt that they have send a settler from another city for this purpose.
                          Hosting and playing the Civ4BtS APT
                          Ex-Organizador y jugador de Civ4BtS Progressive Games

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                          • #14
                            I completely agree with Astrologix. I've written more about that at the ND border thread.

                            Code:
                            SCORE:
                            ND  59 (+ 1)
                            RP  57 (+ 1)
                            GoW 41 (+11)
                            Lux 32 (+0/+1)
                            GoW have their third city (+10) next to their former borders (+1)
                            "Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
                            "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)

                            Comment


                            • #15
                              Oliverfa,
                              Could you summarize how many cities each team have currently ?
                              Hosting and playing the Civ4BtS APT
                              Ex-Organizador y jugador de Civ4BtS Progressive Games

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