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  • 2110BC Orders, Discussion, Results

    The save is here. What are the orders?

    Suggestions for Madrid Expedition from prior turn thread:
    Originally posted by Togas
    Arnelos,

    Now that we've pretty much settled on the temple in Madrid, do you need the expedition to come home? If not, I'd like to see if we couldn't put them north of Cow Valley on patrol for enemy settlers, or send them north to Sierra Brilliantes to see who tries to settle it first.

    --Togas
    Originally posted by E_T
    Please have the Madrid Expedition explore the NE coast line (so that we know if there are any Fishes that we can possibly use for any cities that could be placed in that area), before you move it where ever.

    E_T
    Pamplona's governor decided on plan #3, iirc, so Pamplona should change its queue to Settler.

    I assume we will attack the Barbarian tribe with the Magyar Warriors.

    Pre-turn Report

    GoW Warrior Basher (to our SW) moved NE, one tile N of TEG. The other GoW Warrior moved N (?), apparently discontinuing their southward exploration.

    Military Adivsor says we are Strong to ND and Lux, Average to GoW.

  • #2
    dejon,

    I believe the Madrid Expedition is now supposed to provide "point defense" north of Madrid... to guard the area and watch for incoming explorers or forces from the north and to look for barbarians.

    I'd suspect that he can keep moving west or southwest for now?

    You'll have to check with Togas on specific orders.
    Long-time poster on Apolyton and WePlayCiv
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    • #3
      The barbarian encampment is in the hills...
      Do barbarians get a defensive bonus; if so, the odds are stacked in their favor if we attack with conscripts.

      Note: yes, Plan #3 was decided for Pamplona.
      "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

      "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

      Comment


      • #4
        Originally posted by ruby_maser
        The barbarian encampment is in the hills...
        Do barbarians get a defensive bonus; if so, the odds are stacked in their favor if we attack with conscripts.
        Our Magyar Warriors have to prove their mettle at some point (if we want them to become regulars). Also, it is a Maygar tribe - what better way for them to prove their loyalty to us than by vanquishing their former tribesmen? The alternative is switching the Magyars for the regular warriors in Barcelona, which would take some time.

        Comment


        • #5
          If our warrior is on the hill besides the encampment, are the odds better ?
          Statistical anomaly.
          The only thing necessary for the triumph of evil is for good men to do nothing.

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          • #6
            Let them show their worth and loyalty towards Spain! The Magyars must attack that barbarian horde!

            Pamplona-- move W (detach from GoW duties) check the coast.
            TEG -- HOLD. See what GoW does.

            Madrid -- If no orders, then move them N.

            Settler Group -- North.

            Spearman --> Pamplona.

            Adjust income for max profit and Writing in 3 turns.

            Change Pamplona to Settler.

            --Togas
            Last edited by Togas; January 28, 2003, 14:45.
            Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
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            • #7
              Originally posted by DAVOUT
              If our warrior is on the hill besides the encampment, are the odds better ?
              no, the terrain bonus is only given to the defender.

              If the Magyars die bravely, check the Mil. Advisor to see if there is any significant change in relative strengths.
              "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

              "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

              Comment


              • #8
                2110 Turn Report

                Units:
                TEG - Fortified (S of GoW Basher)
                Pamplona Warriors - W towards coast (nothing exciting seen)
                Madrid Expedition - N out of jungle - there is a barbarian camp to their NE (more gold for us!)
                Madrid Spearman moved into Pamplona
                Settler/Spearman moved N towards planned city site
                Worker completed road, moved N

                and...

                Magyar Warriors attacked their former tribesmen in the Magyar barbarian camp. They were victorius, becoming regulars (2/3), and collecting 25 gold for Spain!

                GoW Units:
                Basher moved NE - is N of TEG
                Basher Jr. moved N - is on Pamplona #11

                Cities:
                Pamplona changed to Settler

                Military Advisor:
                We are Strong compared to Lux and ND, Average to GoW
                No further barbarian reports

                Slider:
                70%, 3 turns for Writing, +3 Gold

                Shots:
                World Map
                Demographics
                Histograph
                Scores

                Madrid
                Pamplona
                Barcelona

                Comment


                • #9
                  Please forward the save to me.

                  [EDIT] Got it, thanks [/edit]

                  Eta Tamali
                  Last edited by E_T; January 28, 2003, 16:14.
                  Come and see me at WePlayCiv
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                  • #10
                    Please forward the save to me too.

                    Thanks
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                    • #11
                      Good!
                      Temple in only three turns. Thanks to clever calculations.
                      I remember to have been arguing against Temple, but I admit I might have been wrong then...


                      For the patrol up north:
                      What do we do if someone tries to settle by that lake?!
                      - Personally I want to ruin their settlement, or ask them to leave.
                      (perhaps in the opposite order)


                      Muy Importante:
                      After the next two turns pamplona will grow to size three and the AI will probably place the workforce on the grass+1shield tile.
                      I suggest we try to increase the settler production there by switching to the forest tile...
                      - just to see the impact. (fuc*in waste can ruin things perhaps, but look into it)
                      Last edited by ThePlagueRat; January 28, 2003, 18:06.
                      My words are backed with hard coconuts.

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                      • #12
                        Re: 2110 Turn Report

                        Originally posted by dejon
                        Units:

                        Military Advisor:
                        We are Strong compared to Lux and ND, Average to GoW
                        When did the warmongers become equal to us in military? I had thought they were the weakest for some reason. Is it possible they are preparing for war with ND or Lux?

                        Comment


                        • #13
                          Re: Re: 2110 Turn Report

                          Originally posted by Thrumble

                          When did the warmongers become equal to us in military? I had thought they were the weakest for some reason. Is it possible they are preparing for war with ND or Lux?
                          IIRC, we were only stronger than them for 1 or 2 turns, immediately after Madrid completed the last spearman, before we return to average with them.

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