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 If so, then city #9 and City #1 can still reach that tile to the SW of the city in a single turn and attack the enemy units in the open.Originally posted by Arnelos
 Then the logical move is to flank us on the west by crossing the river out there or landing troops by boat out there. 
 
 --TogasGreatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. " "
 Member of the Mercenary Team in the Civ 4 Team Democracy Game.
 Former Consul for the Apolyton C3C Intersite Tournament Team.
 Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.
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 #1 should be moved... refresh your page
 
 EDIT: Ok... that didn't work... lemme try uploading that file again 
 
 EDIT: Ok, refresh your browser and you should see the new #1 location Long-time poster on Apolyton and WePlayCiv Long-time poster on Apolyton and WePlayCiv
 Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
 7th President of Apolyton in the 1st Civ3 Democracy Game
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 Many good plans here!
 Site 2 and 3 are important to reach very soon.
 ...but shouldn't site 6 and 8 have a higher priority?
 
 
 Those sites are pretty close to our capital so thats good, and we need a buffer zone up north... Landing at the West-coast would be an option for our opponents later, but not now i guess.
 
 
 Close the northern area right after settling site 2 and 3. :doitnow:
 And why not move site-2 just one tile to the NE ?
 
 
 Then we can "curtain" down the South-West coast with our later settlements. Remember, an aggressive foe would be sure to exploit any openings in the west and north!
 So why the priority of 4 and 5 then?
 
 
 
 BTW: Its pretty bad if Demogyptians settle site- 3 while we
 are doing 1 and 2, so this may be improved upon.
 (if they are REXing south too, they can probably do that soon)Last edited by ThePlagueRat; January 21, 2003, 18:16.My words are backed with hard coconuts.
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 Yeah, I agree when it comes to sites #6 and #8... they probably should be swapped for #4 and #5... only problem is that then we'll leave our bottom area COMPLETELY open for naval "inchon landings"Originally posted by ThePlagueRat
  
 
 Good plans!
 Site 2 and 3 are important to reach very soon.
 ...but shouldn't site 6 and 8 have a higher priority?
 
 
 Those sites are pretty close to our capital so thats good, and we need a buffer zone up north... Landing at the West-coast would be an option for our opponents later, but not now i guess.
 Close the northern area right after settling site 2 and 3. :doitnow:
 
 Then we can "curtain" down the South-West coast with our settlements. Remember, an aggressive foe would be sure to exploit any openings in the west and north!
 
 Ok, see ya. 
 
 If we move quickly, though, perhaps it won't be much of an issue... we'll see.Long-time poster on Apolyton and WePlayCiv
 Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
 7th President of Apolyton in the 1st Civ3 Democracy Game
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 btw, if we plan to build another city NE of #6 and NW of #8, #8 should be moved 1 tile to the SE (making it coastal and utilizing more tiles) and the new city should be placed 3 tiles NE and 1 tile N of #6.
 
 We probably can't get away with that, though... which is why I put #8 where it is.Long-time poster on Apolyton and WePlayCiv
 Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
 7th President of Apolyton in the 1st Civ3 Democracy Game
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 I would move #3 one east from the original position and set a 3A city north of the river on the coast. It would not be the most productive in the long run but would be ok, and would fill in the gap nicely.If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php
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 Olà compadre!
 ------------------
 
 Arnelos just told about planning to build later settlements NE of #6 and NW of #8. Thats interresting...
 
 I said earlier that we should draw the curtain down the westcoast after settling 3, 2, 1, and 6,
  
 
 
 Now, look at the blank-spot north of #6...
 Perhaps it would be better to get foothold up there, prior to
 all the cities on the westcoast ??!
 
 
 I guess our opponents will be sure to get a foothold up there sooner than down the westcoast. (ehh, depends on when they get their s(t)inking little boats)
 
 
 
 Ok, this is time for long term strategical decisions.
 And we have to think carefully about them.
 I trust you my dear Señores and fellow Españoles.
 
 - Sanchez "El Niño" de Plãgíates.
 , brother of the deceased explorer Pedro "Peligroso".My words are backed with hard coconuts.
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 2 should be first priority for the horses
 then 9 for the iron
 then 3
 then 4
 
 There’s no point in having luxuries if we can’t defend ourselves and keep other civs, such as GoW, from taking our luxury cities. Defence first.
 
 What is the purpose of 1?
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 The cities aren't really ordered in the order that I necessarily think we should build them, at this point there're more ordered in the order that I thought of their locationsOriginally posted by pikesfan
 2 should be first priority for the horses
 then 9 for the iron
 then 3
 then 4
 
 There’s no point in having luxuries if we can’t defend ourselves and keep other civs, such as GoW, from taking our luxury cities. Defence first.
 
 What is the purpose of 1? 
 
 So pay no attention to the numbers other than as terms of reference 
 
 I agree that #2 and #3 should go first.Long-time poster on Apolyton and WePlayCiv
 Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
 7th President of Apolyton in the 1st Civ3 Democracy Game
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 ooc:
 
 I agree we settle the horse-site #2, first.
 Horsemen are very good for offensive-defence!
 
 The iron-site, should only be guarded with a sharp eye for now. We need them later, certainly if there is gonna be a great war in medieval times. So settle and close the outermost borders first.
 
 [edit: I just looked upon the blurred map-image, I didn't see well, but am I right there are two iron-sites there? One of them on the west coast? In that case it would be well fit to "curtain" down the west coast soon, anyway... ]
 
 
 For defence, numerous spearman+horseman combos are sufficient now, and might do great harm, provided a proper hit and run tactic is applied. I've seen it before. Last edited by ThePlagueRat; January 23, 2003, 17:38.My words are backed with hard coconuts. Last edited by ThePlagueRat; January 23, 2003, 17:38.My words are backed with hard coconuts.
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 I sugest we go for number 2 first. Meanwhile I would instruct my workers to build a road to the horses, connecting Pamplona with the new city at the same time."Never trust a man who puts your profit before his own profit." - Grand Nagus Zek, Star Trek Deep Space Nine, episode 11
 "A communist is someone who has read Marx and Lenin. An anticommunist is someone who has understood Marx and Lenin." - Ronald Reagan (1911-2004)
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