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Thoughts on technology strategy

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  • Thoughts on technology strategy

    If we are not to have any AI players in this game, then I forsee a possible technological Vacume forming.

    With the strategy that has gotten the C3DG to where it is today, if it is followed by most of the teams, then it will take forever to get out of the first age. I have no idea what the other civs are planning for their research, but if the people who are more for buying (or taking through force) their way up the technology ladder are true to form, then their might be problems in the coming months.

    As with military strategy, we need to work out what we need to have for our research goals and how we want to work on the tech tree.

    If Legoland does work at it, they will most likely be the tech leader. We will have the culture for happiness and larger productive cities. THe more milataristic Civs will want to stay in Despotic & Monarchial states for longer periods of time, possibly bypassing Rep/Dem all together.

    I forsee possible short wars (tech grabs) that will be for some quick technological advancement, if not for other prizes.

    E_T
    Come and see me at WePlayCiv
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    Term IV DFM for Trade, Term V CP & Term VI DM, Term VII SMC of Apolytonia - SPDGI, Minister of the Interior of the PTW InterSite Demo Game

  • #2
    I am hoping for some coordination with Legoland in regards to our research pact with them. We can double our research rates if we agree to both go on the high end. Or each stay at a medium pace researching separate lines, trade up, and remain on par with our enemies while still netting a profit from moderate spending as opposed to 80-90%. I think this needs to be worked out in more detail if only to assure them that we are committed to keeping up our end of the deal and not falling behind them technologically; if we did, the tech trades might start to seem unbalanced and could result in unhappy faces

    I don't see how dropping research to nothing is gonna be possible against other humans. We are able discern the value of a tech lead and the advantage of denying another team the knowledge.... of course, then they just take all that saved up cash and dump it into military units to take what we won't give them

    it'll be a tightrope, I'm sure
    "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

    "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

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    • #3
      We should keep a 40-50% research AS LONG AS IT IS BENIFICIAL to do so. If it takes 40 turns on 10%, 20 turns on 40% and 18 turns on 50% so on and so forth.... lets just keep things rather middle of the road. Money is good for three things only. Diplomicy, Rushing and Upgrading. As we are also comercial... and Diplomicy is probably out.... well, we have the room.
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      • #4
        Personally, while in Despotism, I only use money for only diplomacy. In the early game there is little upgrading to do (other than warrior - swordsman) and all rushing is done via pop-rush.

        If we can come to an agreement with the builders about tech researching (of course, we can't trade anything with them until our two civs have met), we can both research at a much higher level than 60% and RAPIDLY advance, perhaps going straight to Feudalism & Chivalry for the military advantage, then going back and researching our gov of choice.

        In despotism population = production = power. I intend to be a slave driver as your despot. I want RAPID growth and am willing to sacrifice a few slaves to rush our development. I'm 99% sure the enemy will do the same.

        --Togas
        Last edited by Togas; November 22, 2002, 18:23.
        Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
        Member of the Mercenary Team in the Civ 4 Team Democracy Game.
        Former Consul for the Apolyton C3C Intersite Tournament Team.
        Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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        • #5
          This technological Vacuum idea is an interesting one.

          I think it will be a very good idea to make ourselves techonologically superior. It be better to sell techs, than to buy them.

          But we must put ourselves in a position to hurdle ourselves past the builders eventually, so they do not get an edge.
          Resident Filipina Lady Boy Expert.

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