Announcement

Collapse
No announcement yet.

diplomacy starts now...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • diplomacy starts now...

    I think we should (by the start of the game) formally release a statement wishing all teams good luck.

    I think our biggest advantage over the teams which have a stated purpose is our ambiguity. I hope we continue to utilize this and keep our alterior motives concealed.
    "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

    "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

  • #2


    I couldnt have said it better
    meet the new boss, same as the old boss

    Comment


    • #3
      I second that.
      My words are backed with hard coconuts.

      Comment


      • #4
        I hope that if we do release a statement that it also contain a vow, possibly signed by the members of the team, not to cheat.

        We have an opportunity to play a leadership role by letting the other teams know where we stand concerning the game and by letting them know that it is just that, a game.
        "The dogmas of the quiet past are inadequate to the stormy present. The occasion is piled high with difficulty, and we must rise with the occasion. As our case is new, so we must think anew and act anew. We must disenthrall ourselves, and then we shall save our country." -- Abraham Lincoln

        "Generations to come will scarce believe that such a one as this ever, in flesh and blood, walked upon this earth." -- Albert Einstein, in regards to Mohandis Gandhi

        Comment


        • #5
          I intend to release a public statement at the beginning of the game wishing them all luck and then swearing that our team will fully abide by the rules and promises never to cheat. That we look forward to meeting all of them and interacting with them, etc, etc. Good game to all.

          On a related note, I posted in our Roleplay Team tread in the main forum some public information about our team. It is all true, of course. It makes us seem less vague, yes, but also makes us seem rather simplistic and backwards to their more formal and advanced teams. Just another means to convince them to underestimate us.

          --Togas
          Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
          Member of the Mercenary Team in the Civ 4 Team Democracy Game.
          Former Consul for the Apolyton C3C Intersite Tournament Team.
          Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

          Comment


          • #6
            Perhaps we should have representatives, or Ambassadors, if you like, for dealing with the other teams. This interaction would be limited ATM until there is in-game contact, limited less until an embassy is established and/or we are connected to them. But, for the time being, these spokespersons would have to keep tabs on the other teams as much as possible, and were there to be any further contact as we have made with Legoland, it would be under the purview of these Ambassadors to ensure what needed to be done was actually done.

            To go OT for a moment, perhaps we need to determine what our initial policies are towards the other teams, based only upon what we know of their members, stated and implied objectives and game style, civ strengths (especially UU timing and usefulness), and how much we think we can trust them.

            Naturally Legoland is an ally of sorts already, and from their stated style, building, I believe we will face little immediate threat from them except in the way of missing out on terrain, resources and WoWs.

            Glory of War cannot just be about war, as that tactic would finish them off early on, against either the AI or a likely coalition of other teams, eager to prevent them reaching some early dominance. We need to be vigilant against them, and be prepared to identify their schemes as not just military.

            Lux Invicta will certainly be doing this very analysis right now, as I imagine with Trip as a leader, he will be starting threads like this willy-nilly. These guys will be devious in their tactics, and will likely not rule out conflict or cooperation with anyone, even the formerly named "Trash Trip's Ass" team!

            Gathering Storm also has some devious characters, and I think thes guys may be the biggest threat right off the bat. I can somehow see a Cold War style stand off between them and one other group early on, before the rest catch up.

            I cannot currently look at the members and civ choices of each team, but when I do so later I will post a slightly better analysis.
            Consul.

            Back to the ROOTS of addiction. My first missed poll!

            Comment


            • #7
              Originally posted by MrWhereItsAt
              Perhaps we should have representatives, or Ambassadors, if you like, for dealing with the other teams. This interaction would be limited ATM until there is in-game contact, limited less until an embassy is established and/or we are connected to them. But, for the time being, these spokespersons would have to keep tabs on the other teams as much as possible, and were there to be any further contact as we have made with Legoland, it would be under the purview of these Ambassadors to ensure what needed to be done was actually done.

              To go OT for a moment, perhaps we need to determine what our initial policies are towards the other teams, based only upon what we know of their members, stated and implied objectives and game style, civ strengths (especially UU timing and usefulness), and how much we think we can trust them.

              Naturally Legoland is an ally of sorts already, and from their stated style, building, I believe we will face little immediate threat from them except in the way of missing out on terrain, resources and WoWs.

              Glory of War cannot just be about war, as that tactic would finish them off early on, against either the AI or a likely coalition of other teams, eager to prevent them reaching some early dominance. We need to be vigilant against them, and be prepared to identify their schemes as not just military.

              Lux Invicta will certainly be doing this very analysis right now, as I imagine with Trip as a leader, he will be starting threads like this willy-nilly. These guys will be devious in their tactics, and will likely not rule out conflict or cooperation with anyone, even the formerly named "Trash Trip's Ass" team!

              Gathering Storm also has some devious characters, and I think thes guys may be the biggest threat right off the bat. I can somehow see a Cold War style stand off between them and one other group early on, before the rest catch up.

              I cannot currently look at the members and civ choices of each team, but when I do so later I will post a slightly better analysis.
              1. Togas already intends to appoint an ambassador to each other human civ once we make contact with them.

              2. Go check out the "The Other Teams: An Assessment" thread. That has both my and many other tribe members' thoughts on just the questions you have asked. I'll bump the thread for you
              Long-time poster on Apolyton and WePlayCiv
              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
              7th President of Apolyton in the 1st Civ3 Democracy Game

              Comment

              Working...
              X