Togas,
We're at the brink of starting our invasion of Legoland... hopefully everything goes as planned. Right now, we're discussing a possible delay of invasion (D-day was set at turn 242, 1270 AD) of 1 or 2 turns, to get all our forces ready. Turn 242 is also the first turn in which Lego will have tanks.
Which leaves your involvement in this war: we would certainly appreciate you joining in on the fun, with those conquistadores. In order to do so, we will provide you with oil next turn, for one turn only. We will pillage our source later, so you've got 1 turn to upgrade your galleon(s) to transports, and start oily builds if you need them (I wouldn't know what, though). We will also give you a map with where we will build a harbor city for you in case of a successful landing, and where you would better have your ship(s) at T-1 (and our spots too, so you don't interfere with our fleet). This is for later, though, as it is still discussed on our forum.
The plan so far is that you get your conqs on Legoland, attack / pillage whatever you can (we will most likely give you a map of possible goals, and of things which can't be destroyed as we need them ourselves), and possibly, if you want, we create an opportunity for you to start your GA. We're not sure what to do with the city we'll give to you, either you defend it for one turn and give it back to us, or you raze it after it was used. More on that later, it will depend on the situation.
Any questions or suggestions are of course more then welcome!
DeepO
We're at the brink of starting our invasion of Legoland... hopefully everything goes as planned. Right now, we're discussing a possible delay of invasion (D-day was set at turn 242, 1270 AD) of 1 or 2 turns, to get all our forces ready. Turn 242 is also the first turn in which Lego will have tanks.
Which leaves your involvement in this war: we would certainly appreciate you joining in on the fun, with those conquistadores. In order to do so, we will provide you with oil next turn, for one turn only. We will pillage our source later, so you've got 1 turn to upgrade your galleon(s) to transports, and start oily builds if you need them (I wouldn't know what, though). We will also give you a map with where we will build a harbor city for you in case of a successful landing, and where you would better have your ship(s) at T-1 (and our spots too, so you don't interfere with our fleet). This is for later, though, as it is still discussed on our forum.
The plan so far is that you get your conqs on Legoland, attack / pillage whatever you can (we will most likely give you a map of possible goals, and of things which can't be destroyed as we need them ourselves), and possibly, if you want, we create an opportunity for you to start your GA. We're not sure what to do with the city we'll give to you, either you defend it for one turn and give it back to us, or you raze it after it was used. More on that later, it will depend on the situation.
Any questions or suggestions are of course more then welcome!
DeepO
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