Played In-game:
- Our worker finished his road. Moved him one tile N to start clearning the forest adjacent to Regio so we can irrigate the plains.
- Switched production in Regio from Barracks to Horseman... this can be changed back next turn if the team decides to do so.
- Moved both warriors in the Military Border north... we'll soon need them I fear, if only for quick garrisons.
- There's an NDE scout on our road junction between Regio, Campus Felix and Invictus. If they do not move by the next turn, then I'll have some words for them.
- Accepted the 24 gold for Mysticism trade deal with Vox.
- I saw a veteran NDE Swordsman in their northern most city... not a good thing to see, IMO.
- GoW has Writing now. GoW and NDE do not yet have Mysticism. Vox and Lux are on the same tech level.
- GF said that his team was still reviewing our division of NDE map.
- Talked quite a bit with Roleplay. Nothing yet definitive about the alliance. I'll talk with Togas about it later on.
- No word yet from Vox about contract trading. I found out GF's comment about being upset in the saved game thread was about trying to trade with Vox.
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