The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
Interesting point, calc...we could leverage our mine as a claim to the local area....
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
Trip just informed me the that GoW has founded city on hill. I think going for the cattle now is not practical. I say move to either SE or E of mine. Moving to the West will give the city MORE corruption, little room to grow (boxed in by Regio and GoW city, and it closer proximity to GoW and farther from ours making it easier for them o attack if they chose). The only thing that would tell me to go W is if we intend on cramming our cities together and pumping out horses in the near future.
Citizen of the Apolyton team in the ISDG
Currently known as Senor Rubris in the PTW DG team
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