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BC 2950 - 2070 (Worker, Build and Tile-Working Orders)

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  • BC 2950 - 2070 (Worker, Build and Tile-Working Orders)

    2950
    City grows to size 3

    2900
    Invictus builds a Settler and drops back to size 1 again.
    Start building Granary.

    Somewhere along the way
    Found a 2nd city with the Settler.

    2510
    Invictus grows to size 2.

    2270
    Invictus builds Granary. Start building a Settler.

    2110
    Invictus grows to size 3. Work one forest tile instaed of a grassland, so that the settler just finishes the next turn.

    2070
    Invictus builds Settler. Continue to build a Settler.

    The 2nd city can either:

    a) Build some units, until it is ready to produce a Settler;

    b) Build a granary and function as another Settler Farm.

    The worker should provide the 2nd city with a mine on a bonus grassland, or, if this city is too far out, build a road to good city locations and prepare another site.
    Greatest moments in cat:
    __________________
    "Miaooow..!"

  • #2
    Looks good... I'd say just build defensive units with the 2nd city until a settler... we want to have a strong military to keep people away until we start having some fun of our own...

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    • #3
      Yes build units. there are too many civs close to us to neglect our military very long. You never know when someone will try a rush of some sort....
      Citizen of the Apolyton team in the ISDG
      Currently known as Senor Rubris in the PTW DG team

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      • #4
        perhaps warrior then barracks so we can make a unit farm city?
        :-p

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        • #5
          It would be nice to have a barracks, somewhere near any potential war zones, so it can repair units quickly. and were theres lots of production.

          Buildings cost maintenance though, BFM needs to get his calculator out to make a good budget.
          I think Libraries will be good to get soon, they're half price for our civ.

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