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3650 BC: Looking to the Future

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  • 3650 BC: Looking to the Future

    Okay, basically we've been just winging it and letting whatever happens to us happen (being that we have a worker, a warrior and a city, that's probably not the worst plan).

    However, this won't be true for much longer. Soon we'll have more units to manage, another city, then more units, and more cities, and then so on.

    What should our goals for the next 1000 or so years be? We need a more organized and flexible plan than we've had for the past turns. BFM is coming up with a build queue for us, however, some people have some concerns with it (myself included), some for the types of things built, and some for the quantity (while I'm a big fan of REX, we must also balance that with defense... never expand to an area you can't defend RIGHT then).

    Hopefully this thread will allow us to form a more coordinated plan for the immediate (and not so immediate) future, so that we have a direct and distinct goal and know what we'll be doing, instead of just waiting to see what's new for the next turn.

  • #2
    My view - as you have pointed out for a part - :

    REX as fast as possible, even if this means not defending optimally. Remember - WE know that our cities are not very well defended - an opponent will only see a warrior in the city if they are close by. This is a bit of a gamble, but if we can get out of it, we'll be the most advanced civ in our area.
    THEN - build up a very large and modern army and try to keep our lead.
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    • #3
      I don't think we can sacrifice much defense for expansion. At the absolute very least, we must have at least 1 defender in each of our outlying cities. Unlike the AI, humans will not hesitate to crush anyone when they see the slightest opportunity. Should we start near someone like GoW instead of Lego, then the problem magnifies exponentially.

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