Trip, please put this thread at the top ![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Team, we have one more ministry to fill, and eventually we'd like to be able to place non-ministers in advisory positions. This thread will attempt to help the advisors and our elustrious ADMINISTRATOR determine who might best enjoy what position. Commitment boils down to motivation. With enough motivation, any skill can be taught.
Please post here with the following information:
Put the ministries in order for which you would most like to assist/lead, whith your favorite choice on top, and the least favorite at the bottom. Example: (My personal ranking)
Minister of War
Minister of Foreign Affairs
Minister of Interior
Administrator
Second, write a couple lines about your playing style. Try to be brief and focus on what forms the core of how you try to play the game.
Example:
I love the thrill of the early game, expanding and acquiring new terretories and resources, and the race for important early wonders. I generally build up good defensive armies in the beginning, avoiding early wars, but always planning future campeigns to acquire resources or to knock-off my nearby competitors. My first wars focus primarily on acquisition of resources and key cities, I seak first to cripple and go for surgical strikes. Once my opponent is significantly wounded, I sue for peace, and rebuild my armies.
(From my ethos message, you can see that I am a deep strategic thinker with allot of strategic experience, I'd be perfect for the Minister of War. On the other hand, I could just have easily written the following: )
I love to develope my cities into modern marvels of economic and industrial might. I avoid wars and use deplomacy to get what I want. I enjoy the challenge of manipulating other civilizations into doing my dirty work.
(Obviously, this is a builder/diplomat...) These examples should help you get started.
This will help our team be efficiently prepared when the game kicks off.
Please take this seriously, we want everyone to work where their interests and talents lie, and where they'll have the most fun with the game.
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Team, we have one more ministry to fill, and eventually we'd like to be able to place non-ministers in advisory positions. This thread will attempt to help the advisors and our elustrious ADMINISTRATOR determine who might best enjoy what position. Commitment boils down to motivation. With enough motivation, any skill can be taught.
Please post here with the following information:
Put the ministries in order for which you would most like to assist/lead, whith your favorite choice on top, and the least favorite at the bottom. Example: (My personal ranking)
Minister of War
Minister of Foreign Affairs
Minister of Interior
Administrator
Second, write a couple lines about your playing style. Try to be brief and focus on what forms the core of how you try to play the game.
Example:
I love the thrill of the early game, expanding and acquiring new terretories and resources, and the race for important early wonders. I generally build up good defensive armies in the beginning, avoiding early wars, but always planning future campeigns to acquire resources or to knock-off my nearby competitors. My first wars focus primarily on acquisition of resources and key cities, I seak first to cripple and go for surgical strikes. Once my opponent is significantly wounded, I sue for peace, and rebuild my armies.
(From my ethos message, you can see that I am a deep strategic thinker with allot of strategic experience, I'd be perfect for the Minister of War. On the other hand, I could just have easily written the following: )
I love to develope my cities into modern marvels of economic and industrial might. I avoid wars and use deplomacy to get what I want. I enjoy the challenge of manipulating other civilizations into doing my dirty work.
(Obviously, this is a builder/diplomat...) These examples should help you get started.
This will help our team be efficiently prepared when the game kicks off.
Please take this seriously, we want everyone to work where their interests and talents lie, and where they'll have the most fun with the game.
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