As I said, I have found resource denial to be much more powerful in MP games, since it it much more difficult to simply overwhelm the human player with units. A game in point. I was involved in a 2 player 2 AI MP game, tiny, regent. I was eyptians, he was Persians. I had horses, but no iron. While he had Iron but no horses. He was about to take (potentially) the last iron sight available to me. So I felt I had no choice but to attack his uncovered settler. In the resulting war, which in the first phase was war chariots versus immortals. I lost 2 cities (we each had 7 or 8), although not being able to attack jungle hurt me a bit. So I bought a WM from an AI which had, as it turned out, traded his map with my human opponent. How I knew his iron source location, which was a colony on a mountain. I put 2 spear on a galley, and offloaded them close to the resouce but where he couldnt see them initially, as the area was very mountainous. My luck, he wasnt guarding it. so I sat my spear on the colony before he could guard it and presto, he can't build immortals, and with no horse he is stuck with archers. The game was stopped soon after this point, though i found another iron source, which I was about to settle and hook up.
As a result of this game I have these thoughts.
1. Never trade your map to anyone even the AI. The longer your reseouce locations stay hidden the better.
But get AI maps (without giving up ours).
2. Guard our resources, no matter how remote they may seem. The only exception is if it is deep within our territory.
3. Explore as much as possible early w/warriors and horse if available early enough.
As a result of this game I have these thoughts.
1. Never trade your map to anyone even the AI. The longer your reseouce locations stay hidden the better.
But get AI maps (without giving up ours).
2. Guard our resources, no matter how remote they may seem. The only exception is if it is deep within our territory.
3. Explore as much as possible early w/warriors and horse if available early enough.
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