OK, we are finally getting to more exciting times. Plans for Turn 59 (1550BC):
1. Angus NE, perhaps razing the camp a turn later
2. Conan NW, then NW and then to bodyguard Rover
3. Gaul N, then to Farmerville area
4. MercG S, then S again, then skip turn (to heal)
5. Marky Merc SW, then W, S, S, disposing of the barb camp along the way
6. Leopold to irrigate, then road (part of O2E)
7. Robbie N-NW-NW to the jungle (part of O2E)
8. Rover to road
9. Legopolis to start building a settler
10. Galley to sail W-NW-N (let's get rid of those shrouded tiles in Legoon first
Note: the galley route I have in mind would be like this:
turn 59: W-NW-N
turn 60: NW-W-N
turn 61: NE-NE-N
turn 62: E-NE-NE
1. Angus NE, perhaps razing the camp a turn later
2. Conan NW, then NW and then to bodyguard Rover
3. Gaul N, then to Farmerville area
4. MercG S, then S again, then skip turn (to heal)
5. Marky Merc SW, then W, S, S, disposing of the barb camp along the way
6. Leopold to irrigate, then road (part of O2E)
7. Robbie N-NW-NW to the jungle (part of O2E)
8. Rover to road
9. Legopolis to start building a settler
10. Galley to sail W-NW-N (let's get rid of those shrouded tiles in Legoon first
Note: the galley route I have in mind would be like this:
turn 59: W-NW-N
turn 60: NW-W-N
turn 61: NE-NE-N
turn 62: E-NE-NE
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