Legopolis build queue 1080AD to 1230AD
Legopolis
I've been toying with Legopolis a bit today. Legopolis would generate (81-2=79)spt/0fpt at pop 20, which is totally suboptimal. One possibility would be to build a courthouse and a police station, hopefully making it (81-1=80)spt/0fpt, which would allow 1t arty/fighters.
However, I am not sure if CH+PS would guarantee that missing shield, plus we would have to pay 1+2=3gpt maintenance - I believe we better build a hydro plant here ASAP, bringing the city to ~105spt... which means we'll be able to spit 1t bombers/tanks from here easily (I'd prefer bombers, as the city does not have barracks).
Timeline
1140AD: Intelligence Agency completed
-------: one iRRigated tile mined
-------: population boosted to 19 (->81spt/-1fpt)
-------: 1t artillery production started
1150AD: artillery completed
1160AD: artillery completed
1170AD: Atomic Theory discovered (at the earliest)
-------: artillery completed
1180AD: Atomic Theory discovered (at the latest)
-------: artillery completed
-------: airport (160S=2t) prebuild started
1190AD: Flight delivered by Vox (at the latest)
1200AD: airport completed
-------: hydro plant (240S=3t) prebuild started
1210AD: Electronics discovered (at earliest)
1230AD: Electronics discovered (at latest)
-------: hydro plant completed
-------: 1t-vet-bomber (100S) production commences
Depending on the situation, we may start the airport prebuild 1t earlier (in 1170AD) and speed up everything else afterwards by 1t. Not sure if it's necessary to go so tight - that extra arty piece won't hurt.
Legopolis
I've been toying with Legopolis a bit today. Legopolis would generate (81-2=79)spt/0fpt at pop 20, which is totally suboptimal. One possibility would be to build a courthouse and a police station, hopefully making it (81-1=80)spt/0fpt, which would allow 1t arty/fighters.
However, I am not sure if CH+PS would guarantee that missing shield, plus we would have to pay 1+2=3gpt maintenance - I believe we better build a hydro plant here ASAP, bringing the city to ~105spt... which means we'll be able to spit 1t bombers/tanks from here easily (I'd prefer bombers, as the city does not have barracks).
Timeline
1140AD: Intelligence Agency completed
-------: one iRRigated tile mined
-------: population boosted to 19 (->81spt/-1fpt)
-------: 1t artillery production started
1150AD: artillery completed
1160AD: artillery completed
1170AD: Atomic Theory discovered (at the earliest)
-------: artillery completed
1180AD: Atomic Theory discovered (at the latest)
-------: artillery completed
-------: airport (160S=2t) prebuild started
1190AD: Flight delivered by Vox (at the latest)
1200AD: airport completed
-------: hydro plant (240S=3t) prebuild started
1210AD: Electronics discovered (at earliest)
1230AD: Electronics discovered (at latest)
-------: hydro plant completed
-------: 1t-vet-bomber (100S) production commences
Depending on the situation, we may start the airport prebuild 1t earlier (in 1170AD) and speed up everything else afterwards by 1t. Not sure if it's necessary to go so tight - that extra arty piece won't hurt.
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