The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
580AD with us. I already have my teeth brushed, so I can play right away.
Sorry for not posting the plan ahead - but almost everything is just an extension of the GA plans. Will post the plan for 590AD later today, I promise.
610AD with us. Magellan's Voyage completed - we have entered our Golden Ages! The save will not be played until tomorrow morning my time (that's at least 24 hours).
When juggling with the builds and WF allocation, keep in mind that the three workers in S'haven are to be added to the city, Jinxo joins Panama, and Adam Jr, Ivan, and Pink join Tarzania this turn. (Yeah, sorry for not posting a partial turn plan - but I spent most of the weekend fixing my dad's broken comp... ).
Last edited by vondrack; February 16, 2004, 03:06.
I have posted the full turn plan in the Turn plan thread. I was surprised a bit to see there're only few possibly "controversial" things to do - actually, only the Q.M. build switch comes to my mind. Otherwise, it's knights, knights, and more knights... plus completing whatever builds are under way, in as little time as possible.
I plan to play the turn after waking up, which should be tomorrow around 6:00-7:00 GMT.
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