I think it's important to agree on the build orders for our capitol, at least for the early turns.
From my experience it should be something like:
1. Warrior
2. Warrior
3. Warrior
4. Settler
5. Numidian Merc.
The next things to build depend very much on discovered techs, encountered civs, map, etc, but probably the following items:
barracks, merc, settler, temple, merc, settler, ...
Speaking in turns, it will look aproximately like:
t1: founding Legopolis, tax slider to 80% science, worker moves to build the 1st mine
t5: first mine ready
t6: 1st warrior
t7: first road
t10: second warrior
t11: border expansion, 2nd mine
t13: 3rd warrior
t18: Bronze Working
t20: 1st settler; starting building our 1st mercenary
t25: founding our 2nd city
OK, this is already too much. 25 turns means next year
We should agree on this before the game starts!
From my experience it should be something like:
1. Warrior
2. Warrior
3. Warrior
4. Settler
5. Numidian Merc.
The next things to build depend very much on discovered techs, encountered civs, map, etc, but probably the following items:
barracks, merc, settler, temple, merc, settler, ...
Speaking in turns, it will look aproximately like:
t1: founding Legopolis, tax slider to 80% science, worker moves to build the 1st mine
t5: first mine ready
t6: 1st warrior
t7: first road
t10: second warrior
t11: border expansion, 2nd mine
t13: 3rd warrior
t18: Bronze Working
t20: 1st settler; starting building our 1st mercenary
t25: founding our 2nd city
OK, this is already too much. 25 turns means next year

We should agree on this before the game starts!
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