Last time we sort of neglected mid-term wonder planning and it ended up with others snatching all the (three) industrial era great wonders. I don't think it was a major mistake... most probably, it only helps us in the long run that GS stayed well ahead of GoW & ND - makes GoW/ND less likely to fully trust GS.
But anyway, we should make sure that whatever happens in the modern era is "planned for".
Here is a quick list of the modern great wonders:
United Nations (1000S) - while it's unlikely this game would end with someone being elected the Secretary General, I'd certainly not object getting this wonder.
Manhattan Project (800S) - allows nuclear weapons to be built; opens a can of worms; I am not sure about this one at all... nuclear weapons seem to be more of a threat to us than to others... the longer they are unavailable, the better... or not?
SETI Project (1000S) - +100% research in the city where it is built; if we have a spare city and can afford to build it, why not... but generally, I would easily waive this one, I guess...
Internet (1000S) - free research lab in every city. I would personally consider this the most valuable great wonder of the modern era. A 200S research lab in every city of ours, that would be worth 27*200=5400S... and that's ignoring the fact that many cities (e.g. Castlea, Port Hammer, Sandonorico, Invoice...) would not be able to build a 200S research lab in a reasonable timeframe at all, while still having a decent commercial/scientific potential. The dowside here is one has to research a tech which is basically "optional" (you do not need it to launch a spaceship, which is what we're aiming at, right?).
Cure for Cancer (1000S) - makes 1 unhappy face content in every city; well, not a bad thing for our luxury strained empire, but it's two optional techs to be able to build it... besides, the effect is not that big and we may very well not even need it. As shown by the happiness analysis I did some time ago, our pop 20 cities should be fine with 10% luxury slider even without any luxury imports at all. CfC would be, IMHO, too much of a luxury.
Longevity (1000S) - city grows by 2 instead of 1; by the time it becomes available, it's completely useless. All our cities will be at maximum useful population anyway.
Well, that's it... more on the topic later. I need to put the modern era tech-cost chart together first.
But anyway, we should make sure that whatever happens in the modern era is "planned for".
Here is a quick list of the modern great wonders:
United Nations (1000S) - while it's unlikely this game would end with someone being elected the Secretary General, I'd certainly not object getting this wonder.
Manhattan Project (800S) - allows nuclear weapons to be built; opens a can of worms; I am not sure about this one at all... nuclear weapons seem to be more of a threat to us than to others... the longer they are unavailable, the better... or not?
SETI Project (1000S) - +100% research in the city where it is built; if we have a spare city and can afford to build it, why not... but generally, I would easily waive this one, I guess...
Internet (1000S) - free research lab in every city. I would personally consider this the most valuable great wonder of the modern era. A 200S research lab in every city of ours, that would be worth 27*200=5400S... and that's ignoring the fact that many cities (e.g. Castlea, Port Hammer, Sandonorico, Invoice...) would not be able to build a 200S research lab in a reasonable timeframe at all, while still having a decent commercial/scientific potential. The dowside here is one has to research a tech which is basically "optional" (you do not need it to launch a spaceship, which is what we're aiming at, right?).
Cure for Cancer (1000S) - makes 1 unhappy face content in every city; well, not a bad thing for our luxury strained empire, but it's two optional techs to be able to build it... besides, the effect is not that big and we may very well not even need it. As shown by the happiness analysis I did some time ago, our pop 20 cities should be fine with 10% luxury slider even without any luxury imports at all. CfC would be, IMHO, too much of a luxury.
Longevity (1000S) - city grows by 2 instead of 1; by the time it becomes available, it's completely useless. All our cities will be at maximum useful population anyway.
Well, that's it... more on the topic later. I need to put the modern era tech-cost chart together first.
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