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The Game So Far According to Lego

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  • The Game So Far According to Lego

    Thought it would be good to start a thread detailing the world's history according to a Lego perspective for Nuclear Master and potential other members (mainly those from other extinct civs I would imagine...)

    Geography:

    The known world is divided into 3 main landmasses:

    In the west there is Lego continent - place of origin for the Legoland civ

    In the center is the largest continent in the world - called Bob by the Glory of War (GoW) civ and Borconia by the Neu Demogyptica (ND) civ - we don't know what the third civ on the continent, the Roleplayer - Espana (RP) civ calls it. A fourth civ, the Lux Invicta civ also originated here but is now long since extinct.

    A little east of Bob is the Stormian continent - which is about half the size of Lego which in turn is half the size of Bob. It is the place of origin for the Gathering Storm (GS) civ and the Vox Controli (Vox) civ.

    However, in a great war the Vox invaded GS but were eventually repelled and driven deep back into their own territories. Knowing all was nearly lost for the Voxians, Legoland agreed to allow Vox to settle on the uninhabited Legos Minor area NW of Lego's main area. This migration, just recently completed has become known as the "Voxodus".

    The only other landmass that we know of is a small island between Lego and Bob - GoW and Lego passed by it at virtually the same time and Lego allowed GoW to settle on it - knowing that war was the likely alternative (and having decent relations with GoW at the time and plenty of land still left on Lego, while Bob was already getting crowded even at that point).

    The Lego Continent:

    The Lego continent as shown in the "Chronicle of Legoland" thread is divided into two sections: Legos Major and Legos Minor.

    Now controlled by Vox, Legos Minor is only connected to Legos Major by a narrow landbridge and is west and northwest of Legos Major. The Legoon Bay separates Legos Major and Minor north of the landbridge.

    Legos Major is viewed as having 3 major sections:

    The North, which is the core area of Lego including its capital Legopolis, is generally viewed to be everything north of the jungle (however occasionally the city of Red Bricks is included as being part of the north due to its early creation). Its cities include Panama, Legopolis, Jackson and DyeFields.

    The Central region is a little more vague in description but generally stretches from the jungle to the southern desert. Its cities include Kloreepville, Sharpehaven, Farmerville, Forkmouth, Tarzania and perhaps Zargonia.

    The Southern region is the least settled so far as it has little access to irrigation due to the lack of rivers and lakes in the deep south. Its cities include Karina, Logville, Crossing, Ahhmyfoot, Tiberium and Quanto Mechanico. Major Note: the south was extremely corrupt until the recent construction of the Forbidden Palace at Karina - of course this information is highly secret

    To be continued...
    Last edited by Sharpe; August 31, 2003, 21:02.

  • #2
    History of Legoland

    Our capital Legopolis was founded in 4000bc followed by Jackson in 2950bc (named after Legoland's now inactive founder and 1st President Jack_www). Then in our exploration south of the jungle, we were joined by a tribal group who later founded the city of Farmerville in 2550bc.

    Cities founded:
    1) Legopolis 4000bc - Turn 1
    2) Jackson 2950bc - Turn 22
    3) Farmerville 2550bc - Turn 31
    4) Panama 2310bc - Turn 37
    5) Red Bricks 1950bc - Turn 46
    6) Forkmouth 1350bc - Turn 67
    7) Karina 1150bc - Turn 75
    8) Zargonia 1000bc - Turn 81
    9) DyeFields 925bc - Turn 84
    10) Logville 850bc - Turn 87
    11) Sharpehaven 730bc - Turn 92
    12) Tarzania 550bc - Turn 101
    13) Kloreepville 390bc - Turn 109
    14) Ahhmyfoot 70AD - Turn 132
    15) Crossing 130AD - Turn 135
    16) Tiberium 150AD - Turn 136
    17) Quanto Mechanico - 170AD - Turn 137

    By 2150 bc (Turn 41) we had realized that we were likely alone on our continent and so were isolated for a fairly long time as we were unaware of the safe water connections to the Bob continent.

    However, the civs agreed to trade 4000bc mini-maps to speed up the effort of meeting each other (and to get a sense of where everyone was).

    Around 1650 bc, the RP team contacted us and let us know that they saw a landmass west of them that they thought might be our area. When they sent a mini-map with a "X" marking the spot, we realized that their assumption was correct - but fearing that they might land settlers, didn't let them know that they were correct . As well, the area was a long way from our ports.

    However, around 1400 bc we discovered an island NE of us - while investigating it by our newly created galley, we were able to establish contact with the GoW civ by galley by heading to the Bob coastline. We agreed to let them trade our contact plus gave them Philosophy in exchange for a couple of techs to catch us up to the world. Though as GoW has said in the public forum - we were surprisingly not that far behind in tech despite our isolation - and that is due to the famous "Lego hut luck" which resulted in getting at least 8 technologies through huts including both Republic and Monarchy

    Other Worthy Events:

    1225bc (Turn 72) - traded for the map of the Bob continent - ND offered us their world map for 50 gold as a result of mistaken communication (they thought we were somebody else it seems). This proved to be extremely useful to us though it also played a major role in the deterioration of our relations with RP though RP still doesn't know that our relations are so poor right now

    710bc (Turn 93) - Jackson completed the Pyramids Great Wonder - as it turns out we managed to beat the GS team to the Pyramids by a single turn

    To be continued...
    Last edited by Sharpe; August 31, 2003, 22:20.

    Comment


    • #3
      Some other points (Hope you don't mind, Sharpe ): Lux was eliminated by ND early in the game (GoW "helped", though all they did was capture a worker and I think they might have killed a warrior too). This was at least in part due to Lux aggressively building a city right next to ND's capitol. ND went to war with a sword stack and Lux went with a scorched earth policy of razing their cites before they could be captured. Eventually ND drove them off Bob, but Vox gave them a temporary haven for them to build a galley and settler at.

      Lux was going to sail over to Legos Minor at that point, but a problem arose and Vox hastily marched back in to the city, eliminating Lux. (Vox later apologized; Beta has said things could have been worked out if they hadn't been so quick to re-claim the haven city. )

      Vox briefly tried landing on Bob, but a combined GoW-ND-RP coalition threatened them with war, and the situation ended with Vox trading the city to GoW and leaving the continent. With a small core incapable of delivering a victory and nowhere to expand but south, Vox sneak-attacked GS. (Lego financially backed this attack, first trading cash for their free monotheism tech, and later giving additional gifts and loans for more upgrades. MAJOR NOTE: So far as we know, GS to this day does not know we backed Vox with anything concrete like money, so don't talk about it to them in a chat.) Vox played it smart economically, keeping their core disconnected from Iron so it could build vet warriors, then sending those warriors south to Dissidentville. Dissidentville was connected to Vox's iron colony, so the warriors could be upgraded to Immortals at 40 gold a pop there. However, Vox never launched much of an attack, and GS' superior economy repulsed Vox before they ever took a city. GS then pushed forward, taking Dissidentville and destroying the iron colony by settling a city next to it.

      Surrounded and without anyone coming to their aid, Vox negotiated peace. They agreed to gift their cities over eventually in exchange for time to build settlers to establish new cities on Legos Minor. (Ironically, their destroying Lux Invicta is what provided them with a haven.) We established a new capitol for them on Legos Minor ("The New Voice"), and they force-jumped their remaining military and the settlers to New Voice. They've now founded all their cities on Voxtavia as it is now called, and need to build up their infrastructure now.

      Comment


      • #4
        Some other points (Hope you don't mind, Sharpe )
        Not all all Kloreep - everyone feel free to add in sections or their views - this is meant as an informational thread and a variety of views are good.

        We weren't in contact with any outside civ at the time so our knowledge of the Lux War is based on rumours at the time and things we have heard about since then.

        However, clearly Lux's existance was obviously glorious despite how brief it was for its leader Trip was transformed into the all-seeing eye that watches over all of the other civs - and I suspect that as our game historian this thread might catch his interest as well

        Btw, good point about adding what we don't want the other civs to know about - like our involvement in the Vox-GS war and our so far secret alliance with GoW and ND vs RP and GS...

        Comment


        • #5
          This has helped alot for me. But what has happened in the last 20 turns?

          Comment


          • #6
            EXCELLENT summaries, guys, excellent!

            NM, for the last 20 turns, I suggest you read through the "Chronicle" and "Next turn plans" topped threads, plus all the "Foreign Affairs" threads.

            While a brief summary is just enough for things that happened hundreds of years ago, you should know better about the current situation - reading through the threads here is probably the best way to get accustomed to what's going on.

            I will add just a very brief summary of our foreign relations:

            1) GoW & ND - our current allies. We have secretly joined GoW & ND to ensure GS would be driven from Bob, back to the sea. We do not want GS on Bob, since we believe that if they established a beachhead on the continent now, they would try taking the rest of it at a later time, becoming a greater power than Lego. OTOH, GoW & ND, if splitting the continent in half (which seems to be their plan), will be approximately of the same size as us, allowing us to compete peacefully with them.

            2) Vox - our "little brother" now. I am deliberately not using the term "vassal state", even if it would not be that far from truth. We saved Vox lives by allowing and helping them to find an exile home on Legos Minor. They have fully acknowledged that and swore allegiance to us until the end of the game. We hope they will develop Legos Minor to the fullest, becoming a valuable research partner later on. We have publicly announced we would protect them even militarily against anyone trying to do harm to Vox. For the basis of our coexistence, see the "Treaty" thread.

            3) RPers - as Leo nicely put it: "they are not an enemy, but we hate them..." Mostly because of their aggressive diplomacy and selfish behaviour. There is a secret pre-game treaty binding us to never join a war against them until 1000AD and mutually grant the status of "most favoured nation"... see it in the "Treaty" thread. It is internally considered just a crap, never really coming to effect (mostly from the RP side), by our team, though we still try to abide by the terms at least a bit.

            4) GS - our enemy, even if they do not know yet. We had some grudges with them, too, though not as major as with RPers... they were trying (and more or less succeeding) to improve relations with us after the Stormian War, but their extensive involvement in the Great Bobian War made them too much of a threat for us long-term. Our emotions towards them aside, we are pretty much forced to join the other side, unless we are content with letting them win this game.

            Very important thing: even if it is not a written rule, Legos seldom take part in the flames in the public forum (though I sometimes fail to stay away completely, trying to help the 'discussion' find some common ground). It would be wise to continue this approach. We have nothing to gain by getting involved - and not getting involved has the advantage of not creating any personal grudges with members of other teams.
            Last edited by vondrack; September 1, 2003, 11:10.

            Comment


            • #7
              I would like to add a few words about our general policies, to make the picture as complete as possible:

              1. Who we are?

              We are builders Therefor, our goal is to win the game peacefully, if possible. As you might have noticed already, as builders as we are we didn't hesitate (TOP SECRET !! ) sending troops on Bob to fight against GS, to push them back on Estonia. We are builders, not stupid
              It is interesting to note that our current allies are actually those civs who were the easiest to trade with.

              2. Trade

              We are not only builders, but also we have a commercial civ, therefor it was obvious since the beginning that TRADING will be one of our best assets.

              Being the trading partner for anyone interested (anyone reliable and honest, that is) is written in stone for Lego.

              We made very good deals with GoW and Vox, good deals although more rarely with ND, good but sometimes very difficult deals with GS (they were maybe too arrogant, or were just simply miscalculating, I don't know) and almost no deals with RP, due to their aggressive, greedy and sneaky diplomacy.

              As you can see from the public forum, grudges resulted from bad diplomacy (read: trying to sneak in backdoors in treaties, or pushing utmost unfair deals, etc) could influence "who to war with" decisions more than logic could dictate.

              Good and fair (read: good and fair for both sides) trades with good partners and (almost) no trades with bad partners: this won't change for Lego in this game. Our very good reputation so far is mostly due to this policy.

              Our only stubborness : we don't trade our world map. NEVER. Hence sometimes we are being made isolationists. That much we can endure

              3. Research

              We are the second best researchers in the world and combining our efforts with ND and GoW we could most probably outresearch GS. They cannot finance both a huge military and a fast research.

              Having such a good research helped us making good deals, offen giving more beakers-wise in return for other advantages. (see the no-Sistine treaties).

              Developing our southern cities will push us even further on this path, and with the help of Vox and their research potential, we strive to be No.1 in research.

              4. Happiness

              Having only one luxury on our continent and fearing a luxury embargo our primary goal is to build both the Sistine Chapel and Bach's Cathedral. The Sistine currently being built in Legopolis is going to be Bach's , after that the Sistine being secured, since we have no-Sistine treaties with every single team.

              Uhh! I will continue if I remember more
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

              Comment


              • #8
                Excellent summary of our current foreign relations, Vondrack - and some more excellent points raised Tiberius.

                Though personally I would also mention that since we don't want GoW and ND getting too powerful, we have said that we will not support an invasion of GS's homeland, but we do privately support the destruction of RP and driving GS off of Bob.

                If our allies choose to ignore our wishes regarding an invasion of Stormia, then we will likely have to take actions including perhaps withdrawal from the alliance. We have also debated in the past signing a protection pact with GS that would involve any invasion of Stormia or Lego from the Bob civs - but not sure how we can get it to work and support driving GS off Bob as well. Basically we are trying to maintain the appearance at least of the good relations we have established with most of the civs - in particular IMHO, we might need GS later on in the game as an ally against an overly aggressive Bob alliance.

                I was saying to Kloreep in the chatroom last night that our history is a bit boring - probably due to our lack of wars (we haven't had a single unit destroyed yet) - in comparison, ND and GoW have aggressively declared war or attacked all other civs except us.

                I can probably attempt a brief history from 1300bc to now (170AD), but as Vondrack says - the topped threads go into much more detail that is needed to understand the situation.

                Essentially our current policy is to:

                a) settle the rest of our continent as soon as possible
                b) do a large scale military buildup with most of our cities except designated "non-military centres" - Zargonia and Kloreepville are building caravels, while Panama, Jackson, Sharpehaven, Tarzania and Forkmouth (once it is done its courthouse) are building military units
                c) Our non-military centres - DyeFields, RedBricks, Logville and most of the southern cities are building either aqueducts or libraries/mktplaces etc.
                d) I don't think that we have decided what to do with Karina yet - we are building an aqueduct at the moment
                e) We are probably going to have one city build an aqueduct at all times so some of the military centers will switch off military and build an aqueduct some time - probably the order will be Kloreepville, Tarzania, Zargonia then Sharpehaven
                f) Legopolis is building the Bach wonder - we are trying to make it appear that we are going for the Sistine Chapel to the other civs especially as we have signed a "No Sistine" treaty with all of them by trading them Theology but we are keeping it a secret of our change in plans
                g) We are the designated research team of the alliance so we are researching gunpowder at 100% and receiving most of our gold deficit back from ND and GoW. In addition the 3 of us are freely trading luxuries with each other (receiving 3 from ND and GoW and sending dyes to each of them) - we also are trading dyes for furs with GS.

                Comment


                • #9
                  Do people know about our alliance with GoW and ND?

                  Comment


                  • #10
                    No, only GoW and ND themselves - RP, GS and Vox don't know about it (and we want to keep it a secret for as long as possible to keep our options open)

                    RP is doing its usual and trying to convince everyone to attack us - nothing unusual there as they have been trying to get everyone to attack everyone but them since the start of the game but now are getting desperate as they only have a few cities left.

                    GS may be suspicious of our motives but we don't know for sure - in private both RP and GS are asking us to help them out.

                    Comment


                    • #11
                      GoW and ND do

                      Other than that: no. It is secret. We are slowly sending troops (knights) on Bob, mostly to defend the eastern coast of ND+GoW from a possible GS invasion. We are sendimg the LEF (LegoExpeditionary Force) slowly not because we wouldn't want a formidable army right now there, but 1. because we are still building it and 2. because we have only 2 transport ships right now. We are about to build more ships and troops and we hope that until then our presence on Bob won't be needed and/or detected. We are counting on the advantage of a surprise attack.

                      So to recap: the operation Glorious Plastic and the existence of LEF are TOP SECRET.

                      Edit: crossposting with Sharpe.
                      Last edited by Tiberius; September 1, 2003, 15:03.
                      "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                      --George Bernard Shaw
                      A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                      --Woody Allen

                      Comment


                      • #12
                        So top secret in fact....I think Tiberius has outlasted his need to know about it....

                        *pulls out gun......*


                        Si tacuisses, philosophus mansisses

                        Comment


                        • #13
                          Huh? What is top secret again? Operation how? Where? And who is Bob?

                          Btw, why don't we send some nukes instead, since we have now a master of them in the team
                          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                          --George Bernard Shaw
                          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                          --Woody Allen

                          Comment


                          • #14
                            Holy crap, did anyone notice that we beat GS on Mfg. Goods ??! This is 100% the benefit of our FP. Long live Karina!
                            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                            --George Bernard Shaw
                            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                            --Woody Allen

                            Comment


                            • #15
                              Originally posted by Tiberius
                              Holy crap, did anyone notice that we beat GS on Mfg. Goods ??! This is 100% the benefit of our FP. Long live Karina!
                              Yep, noticed that - though the fact is probably a bit distorted, because I assume GS is now maxxing out their commerce and research in order to get to gunpowder ASAP.

                              But I hope they will not be able to get back ahead of us once they are done with their research anyway...

                              Comment

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