B.O.B.
This is just a rough idea I have come up with.
First, we unite with both ND and RP. We all agree to the following:
Roleplay will maintain all of the south, but agree to settle no further north.
ND will settle eastern side of bob from where they are.
GoW Settles the North.
All three will trade all techs, lux, and Resources for free for the duration of this treaty.
All three declare war and prepare to invade Vox. This may be done in stages to 'surprise' Vox by having a ND or RP fleet showing up in concert with our forces.
With Vox weakened, it will be a prime time for GS to move, attempting to take the whole of the island. We CANNOT allow that to happen. Allow them to attack Vox, sure, but all three agree to wipe out GS after Vox as well.
Once this is done. GoW and ND will recieve the land on Vox/GS island unless the whole island is larger than 50% of bob, in which case RP will be allowed some land as well.
We can end it here, or prepare a further treaty to include an invasion of Legoland. I would prefer to sign through the invasion of Legoland, since with three nations leading an invasion, it will be easier, and we would then be able to utilize the RP UU to quickly strangle all Lego resources, thus aiding in the invasion. We can easily prepare for this after GS/Vox by gaining a Tech lead over Lego with three of us researching to their one.
During the entire course of this treaty there will be a MPP pact between all three that if one of the three is attacked by another, the third party is required to declare war on the aggressor.
This will make our three teams the last ones in the game. Lego is too far to be of much help to Vox/GS right now, and will be no match if we all gain a Tech lead following the GS/Vox dismantle. Legoland will be split up prior to this invasion as well when we know more about their island.
Roleplay will agree to the deal since it gives them central land and will fit their desires (they ARE the DIA after all). We need to write in something forcing them to DEDICATE units to the assault on GS/Vox or face being in violation lest they simply decide to continue REX and be a partner in name only.
ND may be the sticking point in the deal. We need to assure them of an alliance all the way through to wiping out RP as well. This war on Vox is forcing us to delay the war on RP, so we cannot deny RP land in the south, may as well get something from it by 'allowing' them that land for now in exchange for forces in the war. Also, ND and GoW will have larger territory total than RP, likely, we can argue the point of that based on our cities will be less Palace centric than RP if need be.
This assures that ours will be the dominant civs by end of game. There will be 3 powers, GoW, ND, and RP. We have a deal with ND to make it GoW and ND as well.
We will need to run this by ND first, if we decide to attempt it. If they accept, RP will as well, Im sure.
This is just a rough idea I have come up with.
First, we unite with both ND and RP. We all agree to the following:
Roleplay will maintain all of the south, but agree to settle no further north.
ND will settle eastern side of bob from where they are.
GoW Settles the North.
All three will trade all techs, lux, and Resources for free for the duration of this treaty.
All three declare war and prepare to invade Vox. This may be done in stages to 'surprise' Vox by having a ND or RP fleet showing up in concert with our forces.
With Vox weakened, it will be a prime time for GS to move, attempting to take the whole of the island. We CANNOT allow that to happen. Allow them to attack Vox, sure, but all three agree to wipe out GS after Vox as well.
Once this is done. GoW and ND will recieve the land on Vox/GS island unless the whole island is larger than 50% of bob, in which case RP will be allowed some land as well.
We can end it here, or prepare a further treaty to include an invasion of Legoland. I would prefer to sign through the invasion of Legoland, since with three nations leading an invasion, it will be easier, and we would then be able to utilize the RP UU to quickly strangle all Lego resources, thus aiding in the invasion. We can easily prepare for this after GS/Vox by gaining a Tech lead over Lego with three of us researching to their one.
During the entire course of this treaty there will be a MPP pact between all three that if one of the three is attacked by another, the third party is required to declare war on the aggressor.
This will make our three teams the last ones in the game. Lego is too far to be of much help to Vox/GS right now, and will be no match if we all gain a Tech lead following the GS/Vox dismantle. Legoland will be split up prior to this invasion as well when we know more about their island.
Roleplay will agree to the deal since it gives them central land and will fit their desires (they ARE the DIA after all). We need to write in something forcing them to DEDICATE units to the assault on GS/Vox or face being in violation lest they simply decide to continue REX and be a partner in name only.
ND may be the sticking point in the deal. We need to assure them of an alliance all the way through to wiping out RP as well. This war on Vox is forcing us to delay the war on RP, so we cannot deny RP land in the south, may as well get something from it by 'allowing' them that land for now in exchange for forces in the war. Also, ND and GoW will have larger territory total than RP, likely, we can argue the point of that based on our cities will be less Palace centric than RP if need be.
This assures that ours will be the dominant civs by end of game. There will be 3 powers, GoW, ND, and RP. We have a deal with ND to make it GoW and ND as well.
We will need to run this by ND first, if we decide to attempt it. If they accept, RP will as well, Im sure.
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